Function available in CINEMA 4D Prime, Visualize, Broadcast, Studio & BodyPaint 3D
Viewport
Display Filter View Back HUD Stereoscopic Enhanced OpenGLViewport
The following conventions apply when using the viewport settings:
- All options and parameters in bold are saved globally; they apply to all views and will be used each time you restart Cinema 4D, create a new scene or open a file.
- All other options and parameters are saved in the scene file.
- Local options and local parameters affect the active view or selected views only. You can select multiple views by Shift-clicking the views in the position indicated by the mouse pointer in Figure 1. Multiple selected views have a colored frame.
Figure 1. - The Configure All command selects all existing views. You can then edit the settings of all views at the same time in the Attribute Manager.
- You can make any parameter or option global or local. To do this, select the element, right-click (Windows) or Command-click (Mac OS) on the element and, from the context menu that appears (Figure 2), choose Make Parameter Global or Make Parameter Local.
Global definitions always override local definitions. For example, suppose you have disabled the global Polygon Normals option to switch off the display of Normals in the viewports. You then open a Cinema 4D file in which the Polygon Normals options is enabled locally. In this case, the Normals will not be displayed.