NEW IN R21
Advanced Features ProRender ProRender Nodes Context Nodes UV TransformInputs
See Local Offset.
See Local Length.
Local Rotation [-5729577951308232523776..5729577951308232523776°]
See Local Rotation.
See Local Pivot.
See Local Repetitions.
See Local Mode U (please ignore the Decal setting there)
Context
This input is optional and can be used to pass on custom UV coordinates that should serve as a basis for the node. Otherwise the node will automatically use the texture coordinates that the Texture tag supplies.