NEW IN R21

Advanced Features ProRender ProRender Nodes Context Nodes UV Transform
Function available in CINEMA 4D Prime, Visualize, Broadcast, Studio & BodyPaint 3D
UV Transform

Preview Basic Inputs Outputs

Inputs

Local Offset [%]

See Local Offset.

Local Length [%]

See Local Length.

Local Rotation [-5729577951308232523776..5729577951308232523776°]

See Local Rotation.

Local Pivot [%]

See Local Pivot.

Local Repetitions [XYZ ]

See Local Repetitions.

Local Mode U
Local Mode V

See Local Mode U (please ignore the Decal setting there)

 Context

UV

This input is optional and can be used to pass on custom UV coordinates that should serve as a basis for the node. Otherwise the node will automatically use the texture coordinates that the Texture tag supplies.