Basic Features Material Manager Extensions Channel Shaders Sunburst Shader
Function available in CINEMA 4D Prime, Visualize, Broadcast, Studio & BodyPaint 3D
Sunburst Shader

Basic Shader

Shader Properties

Color

The gradient determines the color of the sunburst.

R Frequency [0..+∞]

Determines the radial frequency; a value of 0 yields an attractive aurora.

A Frequency [0..+∞]

Gives the angular disturbance; 0 gives individual layers.

T Frequency [0..+∞]

Defines the speed of the sunburst; 2 doubles it, 0 prevents all movement.

Turbulence [0..+∞]

Changes the appearance of the eruption; the higher the value, the more fragmented this region appears.

Radius [0..100%]

Defines where the eruption begins, as a percentage of the overall size.

Height [0..100%]

Defines the width of the eruption region relative to the radius.