Basic Features Material Manager Extensions Channel Shaders Water Shader
Function available in CINEMA 4D Prime, Visualize, Broadcast, Studio & BodyPaint 3D
Water Shader

Basic Shader

Shader Properties

Color

Using the gradient, you can change the color of the effect.

U Frequency [0..+∞]
V Frequency [0..+∞]

U Frequency and V Frequency determine the fineness of the structure. U=1 and V=1 create radial wave patterns, while U=1 and V=0.25 give elongated wave fronts. The higher the values, the higher the effective wave detail in that direction.

T Frequency [0..+∞]

The speed of the waves or ripples in the U direction (0 means no movement, 2 doubles the speed of movement).

Wind [0..+∞]

Specifies the amplitude of a wind that breaks up the water — the higher this, value the more the wind disturbs the water’s surface.