Generator
The Nodes in this group primarily create patterns and color gradients, or assist in the handling of textures and special shading effects.
Falloff
Ambient Occlusion
Basic Gradient
Basic Noise
Image
Color Key
Thin Film
Gradient
Rock Surface
Flakes
Fresnel Dielectric
Fresnel Conductor
Grid
Hash
Wood
Edges Mask
Checkerboard
Complex Noise
Scratches
Landscape Mask
Veins
Metal Finish Surface
Multi Shader
Patterns Generator
Trace Multi-Ray
Noise
Blackbody
Trace Ray
Voronoi Noise
Cells
Random