Basic Features Material Manager Extensions Volumetric Shaders Nukei Shader
Function available in CINEMA 4D Prime, Visualize, Broadcast, Studio & BodyPaint 3D
Nukei Shader

Basic Fusing Diffuse A Specular 1 A Specular 2 A Specular 3 A Reflection A Environment A Ambient A Roughness A Anisotropy A Alpha A Diffuse B Specular 1 B Specular 2 B Specular 3 B Reflection B Environment B Ambient B Roughness B Anisotropy B Alpha B Illumination Assign

Assignment

In this box, you will find a list of all objects in the scene that use the selected material. Using the context menu, you can carry out commands on these objects that relate to the selected material. To open the context menu, right-click (Windows) or Command-click (macOS) on an object’s name in the list.

Remove

Removes the material from the selected object (i.e. deletes the object’s Material tag).

Remove All

Removes the material from all objects.

Show In Manager

Scrolls the Object Manager to display the selected object.

Delete tag

This command will only be available if a Material tag is selected in the list. Deletes the selected Material tag. You can also delete the tag using the Remove command (see above).

Select Object, Select tag

Selects the object or tag and displays its settings in the Attribute Manager.