Basic Features Material Manager Extensions Volumetric Shaders Nukei Shader
Function available in CINEMA 4D Prime, Visualize, Broadcast, Studio & BodyPaint 3D
Nukei Shader

Basic Fusing Diffuse A Specular 1 A Specular 2 A Specular 3 A Reflection A Environment A Ambient A Roughness A Anisotropy A Alpha A Diffuse B Specular 1 B Specular 2 B Specular 3 B Reflection B Environment B Ambient B Roughness B Anisotropy B Alpha B Illumination Assign

Basic Properties

Name

Here you can enter a name for the object.

Surface

Use this setting to define which surface(s) should be displayed.

Fusing

Use this option to activate or deactivate fusing.

Effect Options

Use the options below to activate the corresponding effect:

Diffuse A

Specular 1 A

Specular 2 A

Specular 3 A

Reflection A

Environment A

Ambient A

Roughness A

Anisotropy A

Alpha A

Diffuse B

Specular 1 B

Specular 2 B

Specular 3 B

Reflection B

Environment B

Ambient B

Roughness B

Anisotropy B

Alpha B