Volume Options
Table Of Contents
The Volume tab is only available when a Redshift Object tag is attached to a volume object inside of C4D, like a Volume Builder. A Volume Builder must already be generating volume output before this tab becomes visible.
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Volume Padding expands the volume bounding box allowing for greater volume displacement, this is measured in voxel size of the loaded VDB.
Very large values may increase render times.
Volume displacement is always limited by a volume's bounding box. When displacement values are high enough, the volume gets cut off at the bounding box limit as seen in the example below.
Volume displacement limited by small bounding box |
When this occurs, Volume Padding can be increased to expand the size of the bounding box allowing for full displacement.
Increasing Volume Padding |