Global Illumination - Live
Global Illumination
The Global Illumination settings tab covers the use of indirect lighting in your scene.
For more information on the fundamentals and concept of GI please see these Global Illumination pages.
Enabled
Enables or disables all global illumination.
In the example below, notice the very dark shadow behind the lantern due to the lack of indirect lighting when global illumination is disabled.
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| Global Illumination: Disabled Render Time (Min:Sec) : 2:59 |
Enabled 3:17 |
Trace Depth
The Global Illumination Depth parameter sets a cap on how many times an indirect lighting ray can bounce. Increase this parameter for interior scenes where many indirect bounces are required for realistic lighting.
