Table Of Content
OBJ Nodes Spare Parameters
The Redshift custom object properties can be added at object level as spare parameters by selecting the object(s) nodes and clicking the ObjParmsicon in the Redshift toolbar. The command 'Redshift_removeObjectSpareParameters' ca be used to remove the spare parameter from the selected objects if needed.
In the Redshift OBJ spare parameters you have all the options to configure the render settings at object level:
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Object render settings:
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Object ID, polygon triangulation, vertex normals and motion blur settings.
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Houdini primitive objects tessellation.
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Instancing parameters to use RS instances or point clouds and points motion blur settings.
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The point/vertex/strands attributes that you want to make available for the Redshift shading nodes.
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The options to use the OBJ node as container to render Redshift Proxy files including display settings, materials and render settings override options, etc.
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The render visibility options.
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The Redshift tessellation features to support render time subdivision surfaces.
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Surface displacement options.
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Settings for the Redshift matte feature.
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Strands and Volume rendering options.
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Particles rendering.
Camera Spare Parameters
The Redshift plugin can use the native Houdini camera to render the Redshift scenes. The basic camera parameters are extracted from the Houdini camera node, but the plugin has a set of custom camera properties that can be added as spare parameters by selecting the camera node and clicking theCamParmsicon in the Redshift toolbar. The command 'Redshift_removeCameraSpareParameters' can be used to remove these spare parameter from the selected objects if needed.
In the Redshift camera spare parameters you have all the options to configure all the additional Redshift camera settings not available in the Houdini camera node:
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Options to get the camera projection from the Houdini node, or to select the Redshift fisheye, cylindrical or stereo cameras.
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All the DOF settings
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All the settings related to the Redshift photographic exposure feature
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Enable a distortion map