Red Giant
Autograph
Cinema 4D
Cineware
Forger
Maxon App
Maxon Studio
Red Giant
Redshift
ZBrush
ZBrush for iPad
All Files
Distortions
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Chromatic Displacement
Red Giant/Universe User Guides
Universe Tools Locator
Blurs and Glows
Blur
Bokeh
Chromatic Glow
Compound Blur
Edge Glow
Glimmer
Glo Fi II
Glo Fi
Glow
Optical Glow
01 - How to Install
02 - Optical Glow
Point Zoom
Quantum
Shine
01 - Shine
02 - Installation
03 - Pre-Process
04 - Source Point and Ray Length
05 - Shimmer
06 - Boost Light
07 - Colorize
08 - Fractal Noise
09 - Blend Modes and Opacity
10 - Premiere Pro Interface
11 - Shine in DaVinci Resolve
Spot Blur
Starglow
01 - Starglow
02 - Installation
03 - Preset Gallery
04 - Pre-Process
05 - Main Controls
Color
Colorista
01 - Colorista
02 - Installation
03 - Color Handling
04 - Slider Controls
05 - 3-Way-Correction
06 - Auto Balance
07 - HSL Correction
08 - Keyer
09 - Curves
Cosmo
01 - Cosmo
02 - How to Install
03 - Overview
04 - Magic Bullet Products in EDIUS
Denoiser
01 - Denoiser
02 - How to Install
03 - Overview
Film
01 - Film
02 - Installation
03 - Overview
04 - Negative Stocks
05 - Print Stocks
06 - Using Magic Bullet Products in EDIUS
07 - Using Mercury Playback in After Effects
08 - Using Mercury Playback in Premiere Pro
Finisher
Grain 16
Magic Bullet Looks
01 - Magic Bullet Looks
02 - Installation
03 - Overview of Looks Interface
04 - Controls, Trackpad and Tangent
05 - Looks Drawer
06 - Scope Pane
07 - Color Management
08 - Reference Library
09 - Tools Drawer
10 - Selective Tools
11- Camera Tools
12 - Color Correction Tools
13 - Film Tools
14 - Tool Chains
15 - Tools Framework and Tutorial
16 - Keyboard Shortcuts
17 - Mercury Playback in After Effects
18 - Mercury Playback in Premiere Pro
Mojo
01 - Mojo
02 - Installation
03 - Overview
04 - Using with EDIUS
Parametric Curve
01 - Parametric Curve
02 - How to Install
03 - Overview
Renoiser
01 - Renoiser
02 - Installation
03 - Overview
Distortions
Chromatic Aberration
Chromatic Displacement
01 - Chromatic Displacement
02 - How to Install
Heatwave
Prism Displacement
RGB Separation
Generators
Custom Dither
Fractal Background
Gradient Ramp
Soft Gradient Background
Spectralicious
Turbulence Noise
Motion Graphics
3D Stroke
01 - 3D Stroke
02 - Installation
03 - Applying & Using the Plug-in
04 - Overview
05 - Preset Gallery
06 - Tips & Tricks
Array Gun
Echospace
01 - Echospace
02 - Installation
03 - QuickStart
04 - Interface
HUD Components
Line
Logo Motion
Progresso
Reframe
Particles and 3D
Form
01 - Form
02 - Installation
03 - What is Form?
04 - Summary of UI
05 - Designer Overview
06 - Designer Navigation
07 - Presets in the Designer
08 - Using Presets
09 - Preview Pane
10 - Blocks
11 - Using Curves
12 - Effects Chain
13 - About Multiple Forms
14 - Multiple Forms
15 - Working with Multiple Forms
16 - Base Form Group
17 - Base Form > String
18 - Base Form > 3D Model/OBJ
19 - Particle Group
20 - Particle > Particle Type
21 - Particle > Glow Group
22 - Particle > Streaklet Group
23 - Particle > Texture Group
24 - Particle > Rotation Group
25 - Shading Group
26 - Shading > Shadowlet Group
27 - Layer Maps Group
28 - Audio React Group
29 - Disperse and Twist
30 - Fluid & Global Fluid Controls
31 - Fractal Field Group
32 - Spherical Field Group
33 - Kaleidospace group
34 - Transform Group
35 - Visibility Group
36 - Rendering Group
37 - Rendering > Motion Blur
38 - Keyboard Shortcuts
39 - System Requirements
Geo
01 - Geo
02 - Installation
03 - Overview
04 - Geometry Group
05 - Materials Group
06 - Cloner Group
07 - Environment Group
08 - Rendering Group
Horizon
01 - Horizon
02 - Installation
03 - QuickStart
04 - Interface
Lux
01 - Lux
02 - Installation
03 - Introduction
04 - Interface Overview
Mir
01 - Mir
02 - Installation
03 - Interface
04 - Preset Gallery
05 - Geometry Group
06 - Repeater Group
07 - Fractal Group
08 - Material Group
09 - Texture Group
10 - Shader Group
11 - Visibility Group
12 - Rendering Group
Trapcode Particular
01 - Trapcode Particular
02 - Installation
03 - Parameter Overview
04 - Designer Overview
05 - Navigating the Effects Designer
06 - Presets in the Designer
07 - Preview Pane in the Designer
08 - Blocks in the Designer
09 - Using Curves
10 - Multiple Systems in the Designer
11 - Emit from Parent System
12 - Effects Chain
13 - About Multiple Systems
14 - Working with Multiple Systems
15 - Emitter Group
16 - Emitter Type
17 - Emitter > Light Emitter Controls
18 - Emitter > Distribution Subgroup
19 - Emitter > Layer Emitter Subgroup
20 - Emitter > Model Emitter Subgroup
21 - Emitter > Text/Mask Subgroup
22 - Particle Group
23 - Particle Type
24 - Particle > Sprite Controls
25 - Particle > Rotation Subgroup
26 - Particle > Glow Subgroup
27 - Particle > Physics Subgroup
28 - Particle > Streaklet Subgroup
29 - Environment Group
30 - Physics Simulations Group
31 - Physics Simulations > Bounce Subgroup
32 - Physics Simulations > Flocking Subgroup
33 - Physics Simulations > Meander Subgroup
34 - Physics Simulations > Fluid and Combustion Subgroup
35 - Displace > Drift and Spin Subgroups
36 - Displace > Motion Path
37 - Displace > Disperse and Twist Subgroups
38 - Displace > Turbulence Field Subgroup
39 - Displace > Spherical Field Subgroup
40 - Kaleidospace Group
41 - Layer Maps Group
42 - Layer Maps > Color And Alpha Subgroup
43 - Layer Maps > Displacement Subgroup
44 - Layer Maps > Size Subgroup
45 - Layer Maps > Turbulence Strength Subgroup
46 - Layer Maps > Disperse Subgroup
47 - Layer Maps > Rotate Subgroup
48 - Global Controls Group
49 - Global Controls > Fluid Controls
50 - Global Controls > World Transform Subgroup
51 - Lighting Group
52 - Lighting > Shadowlets Subgroup
53 - Visibility group
54 - Visibility > Obscuring Layer
55 - Rendering Group
56 - Rendering > Depth of Field Controls
57 - Rendering > Motion Blur Subgroup
58 - Keyboard Shortcuts
Tao
01 - Tao
02 - Installation
03 - Overview
04 - Interface Overview
05 - Path Generator
06 - Paths from Tao Lights
07 - Paths From Masks
08 - Segment
09 - Offset
10 - Repeat Paths
11 - Fractal Displacement Group
12 - Material & Lighting
13 - Textures
14 - Shader
15 - World Transform
16 - Visibility
17 - Rendering
PluralEyes
Get Support
Install & Serial Help
System Requirements
Supported Media Formats
Overview
What is PluralEyes?
How PluralEyes works
Using PluralEyes
The Main Interface
The Menu Items
Keyboard Shortcuts
Working In Projects
Using a PluralEyes Project
Working with Tracks and Media Clips
Importing The Clips
Prepare Files for the Sync
Import Media
Import Project from NLE
Work with Spanned Clips
Temporary Sync Files
Fine Tuning The Sync
Adjust the Sync Results
Troubleshoot the Sync
Exporting The Timeline
Overview of Exporting
Export as Media Files
Export to Final Cut Pro X
Export to Premiere Pro
Export via PluralEyes Panel
Export to Vegas Pro
Export to Resolve
Stylize
Analog
AV Club
Carousel
ChromaTown
Dither and Palettes
Ecto
Electrify
Glitch
Holomatrix II
Knoll Light Factory EZ
Long Shadow
Luster
MisFire
Multitone
Noir
Overlight
Retrograde
ShrinkRay
Sketchify
Symbol-Mapper
01 - Symbol Mapper
02 - Symbol Mapper: Main UI
03 - Symbol Mapper Pre-process Group
04 - Symbol Mapper Grid Settings Group
05 - Symbol Mapper: Symbol Settings Group
06 - Symbol Mapper Color Group
07 - Symbol Mapper Effects Group
08 - Symbol Mapper: Effect & Source Opacity
Texturize Motion
Texturize
VHS
Text
Hacker Text
Numbers
Screen Text
Text Tile
Title Motion
Type Cast
Type On
Typographic
Transitions
Blinds
Bokeh Transition
Camera Shake Transition
Carousel Transition
Channel Blur
Channel Surf
Clock Wipe
Color Mosaic Transition
Color Stripe
Cube
Diamond Wave
Dolly Fade
Exposure Blur
Film Transition
Flicker Cut
Fold
Glitch Transition
HalfLight
Inside Cube
Knoll Light Transition
Linear Wipe
Retrograde Transition
Rubix Cube
Shape Wipe
Slide
Soft Edge Wipe
Spectralicious Transition
Stretch
Swish Pan
Triangle Wave
Turbulence Transition
Unfold
VHS Transition
Warp
Utilities
Camera Shake
Fisheye Fixer
Modes
Palettes
Picture in Picture
Socialize
Sound Keys
01 - Sound Keys
02 - Installation
03 - Quickstart
04 - Overview
05 - Main Controls
06 - The Spectrum Interface
07 - Spectrum Adjustment
08 - Color Group
09 - Graph Elements
10 - Quantize
11 - Ranges
Unmult
VFX
Bang
01 - How to Install
02 - Presets, Transform and Keyframing
03 - Shape, Look and Heat Blur
04 - Masks, Glow and Interactive Lights
05 - Rendering
Depth Generator
How to Install
Depth Maps and Their Use
Interface and Usage
Using Curves
King Pin Tracker
How to Install
King Pin Tracker
Overview
Lens Distortion Matcher
How to Install
Lens Distortion Matcher
Primatte Keyer
How to Install
Primatte Keyer
Real Lens Flares
01 - Real Lens Flares
02 - How to Install
03 - The Designer
04 - Preset Browser
05 - Core Projections
06 - Core Projections: Schmutz
07 - Preview Pane
08 - Inspector Pane
09 - Projection Strip
10 - Lens Pane
11 - Anamorphic Lenses
12 - Footer Pane
13 - Effect Controls Panel (ECP)
14 - RLF in DaVinci Resolve
Reflection
How to Install
Reflection
Shadow
How to Install
Shadow
Spot Clone Tracker
How to Install
Spot Clone Tracker
Supercomp
01 - Supercomp
02 - Interface Overview
03 - Layers
04 - Layer Presets
05 - Layer Controls
06 - Layer Effects
07 - Element Controls
Chromatic Displacement
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