String User Data
What is it about?
This page describes the String User Data node of the Redshift renderer in Cinema 4D. It reads string user data per object — for example inserting texture names or file paths into a material dynamically.
String data can be stored as User Data per object. This shader node gives you access to that user data attribute from within your node material. This function can be used, for example, to insert texture names or entire file paths into a material via user data.
