Transform UVs
What is it about?
This page describes the Transform UVs section in Cinema 4D. It offers stepwise rotation, movement and flipping of selected UV elements plus numeric transforms via the Coordinate Manager — the basic manipulation set of the UV Editor.
This section contains buttons and standard functions for rotating or moving selected UV elements in increments. In addition, you can use the Coordinate Manager to perform numerical translations, rotations, and scalings.
