Vertex Attribute

What is it about?

This page covers the Vertex Attribute node of the Redshift renderer in Cinema 4D. It reads per-vertex colors and values — such as vertex maps — into the shader, letting painted mesh data drive material properties.

This shader gives you access to color and scalar per-vertex attributes. This can be used as an alternative to the more flexible Color User Data and Scalar User Data nodes, which can access point, object and vertex attributes.