Loft Line
What is it about?
This page describes the Loft Line node of the Scene Nodes system in Cinema 4D. It spans a hull over several separate splines like the Loft object — profile-based surfaces within node setups.
This Node's functionality reflects that of the Loft object and can be used to connect multiple splines with a hull. The splines must be separate geometry and not segments within a geometry. Note also that lines created manually via Scene Nodes, UV information must also be present for the points. This information can be added via a Geometry Property Set Node.
Loft Line connects splines and creates mesh geometry between them.
