Paint

What is it about?

This page describes the Paint tool in Cinema 4D. It paints values directly into vertex maps and vertex colors, which can then drive deformers, fields, materials or simulations — handled just like weight painting.

The new Paint Tool lets you precisely paint vertex maps/vertex colors. Anyone who has use the Weight Tool will be able to use the new Paint Tool. They function almost identically. The Paint Tool paints the currently selected vertex map/vertex color. If no vertex map/Vertex Colors tag is selected, one will be created for the currently active (polygon) object in the Object Manager.

Note: When painting, make sure that Transfer is set to Off in the respective tag to be edited.