Shrinkwrap Deformer

What is it about?

This page describes the Shrinkwrap deformer in Cinema 4D. It projects one object's geometry onto another's surface regardless of topology — useful for conforming labels, armor plates or cloth-like wraps to arbitrary shapes.

With this deformer, you can project the geometry of any object to which you assign the Shrinkwrap deformer onto the geometry of any other object. This is also possible with objects whose geometry and number of points are completely different. Assign this deformer to an object as usual, either by making it its sub-object or by placing it on the same hierarchy level as the object in a shared parent object, for example a Null object.

Example