Rivet Distribution

What is it about?

This page describes the Rivet Distribution, a node asset for the Cloner object in Cinema 4D. It complements the Edge Distribution and is the quickest way to add believable hard-surface detail such as screws, bolts or stitching that follows a model's edges automatically.

This distribution method is similar to the Edge Distribution, but places the clones next to the edges, making it suitable, for example, for placing screws along the edges of metal sheets or seams along the outer edges of a garment.


The Rivet Distribution offers various spacing, scaling and coloring options for clones placed on or alongside the edges of a geometry.