Transfer Selection

What is it about?

This page describes the Transfer Selection node of the Scene Nodes system in Cinema 4D. It converts selections between points, edges and polygons — e.g. from a point to all polygons using it — for flexible selection workflows.

With this function, selections of different elements on a given geometry can be converted within each other. For example, starting from a selected point, you can automatically select all polygons that use that point, or you can convert a polygon selection to an edge selection.