Transform 2D
What is it about?
This page describes the Transform 2D node of the classic node materials in Cinema 4D. It moves, scales and rotates two-dimensional coordinates — the standard control for UV placement of textures.
Vectors can be moved, rotated or scaled in order to, for example, modify UV coordinates, colors or positions. In this example, UV coordinates were scaled and rotated using the Transform 2D Node..
If you want to modify two-dimensional coordinates, this Node can, for example, be used to move, scale or rotate UV coordinates.
