Loop Selection

What is it about?

This page describes the Loop Selection node of the Scene Nodes system in Cinema 4D. It selects loops along an edge direction like the familiar tool — automated ring-around selections for procedural modeling.

This function corresponds to the well-known Loop Selection tool. A selection is automatically created along a specified edge direction. In this way, you can quickly create selections of points, edges or polygons that run around or follow an edge. Existing, active selections are retained in the geometry.

 

Loop Selection is equivalent in function to the tool of the same name and selects contiguous strips of polygons, edges or points on the geometry.