Remove Ngons

What is it about?

This page covers the Remove Ngons node of the Scene Nodes system in Cinema 4D. It converts n-gons into triangles and quads — optionally per selection — ensuring predictable topology for downstream operations.

This function automatically converts existing N-gons to normal triangles and quads. Point, edge or polygon selections can also be used if N-gons should only be converted in specific regions.