Cylinder Object

What is it about?

This page documents the Cylinder primitive in Cinema 4D. It creates a parametric cylinder with adjustable caps, rounding, rotation segments and slice options — a fundamental base shape for pipes, columns, wheels and mechanical parts.

This command creates a cylinder, whose ends (caps) are aligned parallel to the XZ plane.

Interactive editing

The cylinder initially has two handles:

  • Drag handle 1 to change the radius
  • Drag handle 2 to change the height.
    The default handles of the cylinder primitive.

If you enable Fillet, handle 3 appears:

  • Drag handle 3 to change the cap fillet's radius.
    Additional handle of the cylinder primitive.