UV Rectangularize

What is it about?

This page describes the UV Rectangularize function in Cinema 4D. It straightens selected four-sided UV polygons into rectangular grids — ideal for regular geometry like walls, labels or screens where straight texture lines matter.

This feature straightens selected four-sided polygons. Before running the command, you can select additional options from the gear menu. To straighten just an edge selection, use UV Straighten instead.

Note:
2027

Multiple selected polygonal islands can be processed in a single step.