Stack Op

What is it about?

This page covers the Stack Op node of the Scene Nodes system in Cinema 4D. It bundles several modifications and connects them to a geometry — ideal for building assets or collecting edits before they reach the scene.

This Node establishes the connection between modifications and a geometry. Since several modifications can be bundled here, the Node is very well suited for the creation of assets or, for example, the collection of modifications before transferring them to a group.

In a stack, several manipulations can be combined and passed to shapes. In this example, a deformation, a color change and a Look At function are passed collectively to a cube.