SDS Weighting

What is it about?

This page describes the SDS Weighting tag in Cinema 4D. It stores per-component weights for Subdivision Surface objects, painted with the SDS Weight tool — controlling how strongly edges and points are sharpened in the smoothed result.

This tag has 2 purposes:

  • Weighting information is stored in the tag. It is created automatically when you weigh a Subdivision Surface. See also Weighting of Subdivision Surfaces.
  • On the other hand, the subdivision of objects in a hierarchy can be controlled separately under a Subdivision Surface object. Then assign a separate tag to each object.

Example

In this scene, first edges and then polygons are weighted: