PRolling

What is it about?

This page covers the PRolling node of Thinking Particles in Cinema 4D. It rolls particles realistically over surfaces — rotation matched to size — and can squash particles by speed for tennis-ball-style stretch effects.

With this Node you can achieve two different types of effect. You can use it to roll particles over a surface — the larger the particle, the longer each revolution takes. The second effect is to distort the size of the particles based on their speed. This enables you to create the squash and stretch effect of objects such as tennis balls, or effects that are similar to motion blur.