Closest Point on Surface
What is it about?
This page covers the Closest Point on Surface node of the Scene Nodes system in Cinema 4D. It finds the surface positions nearest to a 3D coordinate — the basis for snapping, projections and contact effects.
This Node calculates those positions on the surface of the connected geometry that are closest to a defined 3D coordinate.
Here, the red point will automatically be placed on the large sphere so it lies as closely as possible to the small white sphere.
