Edge Distribution
What is it about?
This page describes the Edge Distribution, a node asset for the Cloner object in Cinema 4D. Typical uses include placing trims, welds or light strips exactly along the edges of hard-surface models without preparing splines or selections first.
This distribution can be loaded directly via the Browse button of a Cloner object if the Cloner object uses the Advanced mode. This distribution places and scales clones along the edges of an object.
If you need more options, also have a look at the Rivet Distribution, that expands on the concept of this edge based distribution.
The Edge Distribution offers various spacing, scaling and coloring options for clones placed along the edges of a geometry.
