PRepulse&Bounce
What is it about?
This page documents the PRepulse & Bounce node of Thinking Particles in Cinema 4D. It handles particle-to-particle collisions and force-field-like attraction or repulsion — keeping swarms from interpenetrating or making them push apart.
This Node is especially useful for enabling particles to collide with one another. In addition, the particles can be made to act like force fields that can attract or repel.
