Melt
What is it about?
This page documents the Melt node of the Scene Nodes system in Cinema 4D. It merges selected elements into an n-gon like the Melt command — simplifying topology, with unneeded points removed along the way.
This Node's functionality reflects that of the Melt modeling function in the Mesh menu and can be used to combine selected elements in an N-Gon. Note that points on the geometry can end up being deleted if these are not needed after melting.
After selecting several polygons on a sphere, these can be reduced to an N-Gon using the Meld Node and flattened at the top pole, as in this example.
