Mix
What is it about?
This page covers the Mix node of the Scene Nodes system in Cinema 4D. It interpolates fluidly between two input values — the universal blending block for morphs and transitions in node math.
The Mix Node can be used to gently mix two pre-defined limit values. In this example, the brightness of the diffuse surface shading is used to control a luminance effect.
This calculation is very useful for morphing effects or if you want to mix fluidly between two input values.
