Mesh Property Interpolate
What is it about?
This page describes the Mesh Property Interpolate node of the Scene Nodes system in Cinema 4D. It computes normals, colors or UVs for any position on a surface — interpolating stored data between the actual mesh points.
This function can be used to calculate geometry information, such as normals, colors or UV coordinates for any position on a geometry.
A layer has a vertex map whose values between 0 and 1 are read here and transferred as color to a pyramid that can be moved over the layer by a null object.

