MoExtrude

What is it about?

This page covers the MoExtrude deformer in Cinema 4D. It extrudes an object's polygons in multiple steps like Matrix Extrude — but procedurally and Effector-controllable, enabling animated growth spikes and pulsing surface structures.


This Deformer can be used to extrude any number of an object's polygons. Granted, that's nothing new - the Matrix Extrude function can do the same. What the Matrix Extrude function cannot do is:

  • The MoGraph Effectors affect each step of the extrusion (depending on the settings of the Transformation mode) as if it were a normal clone, i.e., the complete functionality of the Effectors can be used when extruding!
  • Extrusion of Polygons of parametric primitives.
  • Extrusion along a spline.