Clone onto Points

What is it about?

This page describes the Clone onto Points node of the Scene Nodes system in Cinema 4D. It places copies of a geometry onto points, matrices or distributions — the elementary cloning operation inside node setups.

You can use this function to duplicate geometry and have these copies placed on the point positions of another geometry or on matrices or distributions. Mesh geometries, spline geometries as well as arrays with matrices or positions are supported. However, the cloned geometry can only be automatically aligned when cloning on a mesh geometry with polygons or when cloning on matrices.


On the left you can see the initial shapes. In the center is the small pyramid that is to be cloned. The torus and the circle here represent exemplary geometries to be cloned to. A possible result can be seen on the right.