Volume Voxel Fill
What is it about?
This page covers the Volume Voxel Fill distribution node of the Scene Nodes system in Cinema 4D. It fills a volume with a uniform voxel grid whose centers become distribution points — solid, evenly packed fillings for any shape.
This node calculates a distribution that lies within an assigned volume. For this purpose, a uniform voxel structure is used, whose voxel size also determines the number of distribution points within the volume.
The volumes of closed shapes can be filled with a voxel distribution.
