PMatterWaves

What is it about?

This page describes the PMatterWaves node of Thinking Particles in Cinema 4D. It controls particle emission from surfaces via lights or textures — letting an image or illumination pattern decide where particles are born.

Controls the emission of particles using lights/textures.

With this Node, you can use lights or textures or both to control the emission of particles from object surfaces. Note that the Node will only influence the particles at the time of their birth.

PMatterWaves only supports 2D UV space with regard to applied textures. Modifying 3D settings for the Noise shader (e.g., Space or Velocity), for example, will have no effect.