Selections

You can select points, edges and polygons in the UV Editor or in the 3D view. The selected elements will be displayed in both views.

The following applies to all selections tools: hold down Shift to add to an existing selection. Hold down Ctrl/Cmd to subtract from an existing selection (only those selections pertinent to the settings will be described. All other options should be ignored).

Selected points or polygons are colored.

Selecting UV islands

UV islands (connected UV meshes) can be selected as follows:

Double-click with one of the transformation tools (Move, Scale, etc.) or Brush Selection (in Use Edge mode) on a UV polygon or UV point in the UV Editor (don't click directly on a UV point but on any area of the UV Island; otherwise a dialog window will open for the numeric placement of the point on which you clicked).

2025

If you want to select all UV islands on a tile, double-click in an empty area of the UV tile.