Surface

Export

Enable this option if you want to export surfaces.

Subdivide Polygons

This option is helpful for improving the look of textured surfaces. The object polygons will be subdivided upon export.

Divisions[1..8]

The number of subdivisions are defined by this value.

Backface Cull

If enabled, objects' backfaces will not be exported.

Overfill

Using this option reduces gaps when exporting vectors between polygons.

Shading

Shading defines how the polygons will be exported.

Object

Object uses the color that is defined in the Attribute Manager's Basic tab's Color setting.

Uniform

Uniform uses the color of the first object .

Facetted

The Facetted uses the color at the center of each polygon.