Object Properties
This is where the (non-editable) surface type is displayed.
Use these settings to change the polygonal subdivision of the surfaces in the U and V directions.
The surface properties Calculate Normals and Swap Normals should be familiar from the import settings. Calculate Normals calculates additional normal tags for Cinema 4D which results in a more accurate depiction of shadows and reflections. Swap Normals reverses the direction of Normals
