Object Properties

Type

This is where the (non-editable) surface type is displayed.

Sub U[1..5000]

Sub V[1..5000]

Use these settings to change the polygonal subdivision of the surfaces in the U and V directions.

Calculate Normals

Swap Normals

The surface properties Calculate Normals and Swap Normals should be familiar from the import settings. Calculate Normals calculates additional normal tags for Cinema 4D which results in a more accurate depiction of shadows and reflections. Swap Normals reverses the direction of Normals