Render Object
Material properties can be made dependent on the internal number of e.g., a rendered element, material or polygon. In this example, the object index is used to color clones.
Note:
This Node is only available when editing a classic Cinema 4D Node Material.
This Node collects information about the currently calculated object that has been covered with the material. For example, we can find out the position and size of the object here as well as, for example, the polygon ID at the current sample point.
