Commands
In this category you will find two buttons with which the assets can be reloaded or the baked textures can be saved separately as simple image files.
You can use this button to trigger the reloading of the specified Substance 3D asset (see specification in the File field). The outputs on the Node are updated accordingly.
The Node calculates bitmap textures in the defined resolution and makes them available on the output side accordingly. Alternatively, you can also use this button to save these textures of the loaded Substance 3D asset regularly and then use them in your materials, e.g., with simple Texture Nodes.
