Basic Properties

Layer

If the element (object, tag, track, etc.) has been assigned to a layer, you will find the layer name and color here. Layers can be dragged here directly from the Layer Bowser or from other similar fields. You can also use the menu behind the small triangle button on the right to assign layers or remove the element from the current layer. Show in Manager opens the Layer Manager.

Click on the small triangle to the left of Layer to show the layer properties. This gives you access to all properties that are otherwise only accessible via the Layer Manager.

Viewport Visibility

Here, this setting reflects the visibility settings (gray, green, red) of the Object Manager.

You can select from the following:

  • Undefined: The Child object's setting will be applied.

  • On: Object will be shown in the Viewport.

  • Off: Object will not be shown in the Viewport but will be rendered.

Renderer Visibility

Here, this setting reflects the visibility settings (gray, green, red) of the Object Manager.

You can select from the following:

  • Undefined: The Child object's settings will be used.

  • On: Object will be taken into consideration for rendering.

  • Off: Object will not be rendered.

Display Color

You have the following options here, which define how the object is displayed in the view, provided that Material is deactivated in the Viewport in the Options menu (if Material is activated there, it will always be displayed - independently of the following options).

  • Material: This displays the material color (or texture) of an assigned material.

  • Layer: With the Layer option the object, if it is assigned to a layer (see Layer Manager), will colored according to the layer color.

  • Automatic: This displays the material color (or texture) of an assigned material. In the absence of a material, the color defined below will be applied.

  • Custom: Use this to assign a custom color.

Color

Defines the display color. Click the color box to access the system color chooser or click the small triangle to access Cinema 4D’s color chooser. Choose the desired color.

Enabled

Switches Generators, Deformers and primitives on or off. Disabled objects are not visible in the Viewport.

If enabled, the referenced objects will be removed from the Viewport.

X-Ray

If this option is enabled, the selected objects will be semi-transparent. All points and edges can then still be seen when using a shaded display mode, such as Gouraud shading.

This option is only relevant if the XRef object is set to Generator (otherwise X-Ray will be switched to object level).