Effector Op

This Node creates a connection between an object and a transformation, e.g., as it would be calculated by a Bend or Twist Effector. This Node provides the required Position that, among other things, is required for an Effector Group to construct numerous Effectors.

The Effector Op can be used to deform geometry or to multiply distributions. Here, a grid distribution within a spherical field is moved via an Effector Op Node.