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Spline Menu > Chamfer > Tool
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            • Presets
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            • Presets
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          • COLLADA 1.5 Import
            • Presets
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          • COLLADA 1.5 Export
            • Presets
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        • DEM Import
          • Presets
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          • Presets
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          • Object Settings for Curves and Surfaces
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              • Coordinates
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              • Coordinates
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              • Coordinates
              • Object Properties
        • DXF Import/Export
          • DXF Import
            • Presets
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          • DXF Export
            • Presets
            • DXF Export
        • FBX Import / Export
          • FBX Import Settings
            • Presets
            • FBX Import Settings
            • Geometry
            • Animation
            • Materials
          • FBX Export Settings
            • Presets
            • FBX Export Settings
            • Geometry
            • Animation
            • Materials
            • Optional
        • The Forger exchange
          • Forger Import
            • Presets
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            • Presets
            • Settings
        • glTF
          • glTF Import settings
            • Presets
            • Settings
            • Geometry
            • Animation
          • glTF Export Settings
            • Presets
            • Settings
            • Animation
            • Materials
            • Optional Settings
        • Illustrator Import
          • Adobe Illustrator 8 Import
            • Presets
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          • Illustrator CC import
            • Presets
            • Filter Properties
          • Vector Import
            • Basic Properties
            • Coordinates
            • Object Properties
            • Caps
          • Vector Import Info Tag
            • Basic Properties
            • Tag properties
        • Illustrator Export
          • Presets
          • Filter Properties
          • Lines
          • Surface
          • Animation
        • LBW Import
          • Presets
          • LBW Import
        • SketchUp Import Settings
          • Presets
          • SketchUp Importer Settings
        • STL Import/Export
          • STL Import
            • Presets
            • Filter Properties
          • STL Export
            • Presets
            • Filter Properties
        • SVG Import
          • Presets
          • Settings
        • USD
          • USD Import Options
            • Presets
            • Settings
            • Geometry
            • Animation
          • USD Export Options
            • Presets
            • Settings
            • Geometry
            • Animation
            • Materials
        • Volume Import Settings
          • Presets
          • Volume Import
        • Volume Export Settings
          • Presets
          • Volume Export
        • VRML 2 Import
          • Presets
          • VRML 2 Import
        • VRML 2 Export
          • Presets
          • VRML 2 Export
        • Update Merge
        • OBJ Import
          • Presets
          • Geometry
          • Material
          • Animation
          • Optional
        • OBJ Export
          • Presets
          • Geometry
          • Material
          • Animation
          • Optional
      • Scheme Colors
        • Editor
        • Hair
        • Interface
        • Texture UV Editor
    • Information for administrators
      • Installing Cinema 4D over a network and user-specific local settings
      • CINEMA 4D and the Command Line
        • Cinema 4D Commandline Installation
        • Installation guide Maxon License Server on GNU/Linux
      • Environment Variables
      • Redshift Environment Variables
  • Object Manager
    • File Menu
      • Merge Objects...
      • Save Selected Objects As
      • Export Selected Objects as
    • Edit Menu
    • View
      • Icon Size
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      • Set As Root
      • Goto Main Level
      • One Level Up
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      • Show Search Bar
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    • Object Menu
      • Bake Material
        • Basic Properties
        • Tag Properties
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    • Tags Menu
      • Animation Tags
        • Align to Path Expression
          • Basic Properties
          • Tag Properties
        • Align to Spline Expression
          • Basic Properties
          • Tag Properties
        • Motions
          • Basic Properties
          • Tag Properties
        • Target xpression
          • Basic Properties
          • Tag Properties
        • Track Modifier
          • Basic Properties
          • Tag properties
          • Include
          • Cache
        • Vibrate Expression
          • Basic Properties
          • Tag Properties
        • Field Driver
          • Basic Properties
          • Tag Properties
          • Fields
          • Settings
      • Bullet Tags
        • Dynamics Body Tag
          • Basic Properties
          • Dynamics
          • Collision
          • Mass
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          • Springs
          • Cache
      • Camera Tags
        • Camera Crane
          • Basic Properties
          • Tag Properties
        • Camera Morph
          • Basic Properties
          • Tag Properties
          • Morph Tracks
        • Look at Camera Expression
          • Basic Properties
          • Tag Properties
        • Motion Camera
          • Basic Properties
          • Manual Rotation
          • Splines
          • Dynamics
          • Footsteps
          • Dolly Zoom
      • Hair Tags
        • Collider
          • Basic Properties
          • Tag Properties
        • Hair Material
          • Basic Properties
          • Example
        • Selection
          • Basic Properties
          • Tag Properties
        • Hair Vertex Tag
        • Light
          • Basic Properties
          • Tag Properties
        • Render
          • Basic Properties
          • Tag Properties
      • Material Tags
        • Material Tag
          • Basic Properties
          • Example
          • Coordinates
        • Pin Material Tag
          • Basic Properties
          • Tag Properties
        • UVW From Projection
      • Modeling Tags
        • Metaball Tag
          • Basic Properties
          • Tag Properties
        • Normal Tag
          • Basic Properties
          • Attribute Transfer
          • Example Normal tag
          • Fields
        • Phong Tag
          • Basic Properties
          • Tag Properties
        • SDS Weighting
          • Basic Properties
          • Tag Properties
        • Stop Tag
          • Basic Properties
          • Tag Properties
        • Boolean Tag
          • Basic Properties
          • Coordinates
          • Object Properties
          • Selections
        • Initial State
          • Basic Properties
      • MoGraph Tags
        • MoGraph Cache
          • Basic Properties
          • Build
          • Playback
        • MoGraph Selection
          • Basic Properties
          • Tag Properties
          • Fields
        • MoGraph Weightmap
          • Basic Properties
          • Tag Properties
          • Fields
      • More Tags
        • Annotation Tag
          • Basic Properties
          • Annotation
          • Display
        • To Do Tag
          • Basic Properties
        • Vertex Color Tag
          • Basic Properties
          • Property ransfer
          • Tag Properties
          • Fields
        • Vertex Map Tag
          • Basic Properties
          • Property Transfer
          • Fields
      • Programming Tags
        • Interaction Tag
          • Basic Properties
          • Tag Properties
          • Scripting
          • Output
          • Poly Info
          • Proxy
        • Python Tag
          • Basic Properties
          • Tag Properties
        • User Data Tag
          • Basic Properties
        • XPresso Tag
          • Basic Properties
      • Render Tags
        • Cineware
          • Basic Properties
          • Tag Properties
        • Compositing Tag
          • Basic Properties
          • Tag Properties
          • Exclusion
          • Add to Object Buffer
          • GI
        • Display Tag
          • Basic Properties
          • Tag Properties
          • Ghosting
        • Redshift Object Tag
          • Basic Properties
          • Particles
          • Curve
          • Volume
          • Visibility
          • Geometry
          • Matte
          • Object ID
          • Motion Blur
          • Exclusion
        • Motion Blur
          • Basic Properties
          • Tag Properties
        • Sketch Render Tag
          • Basic Properties
        • Sketch Style Tag
          • Adjustment
          • Animate
          • Assignments
          • Example
          • Color
          • Clone
          • Distort
          • Viewport Display
          • Lines
          • Multi-Pass
          • Opacity
          • Render
          • Shading
          • Strokes
          • Thickness
          • Basic Properties
          • Selections
          • Maps
        • Sun Expression
          • Basic Properties
          • Examples:
      • Rigging Tags
        • Alembic Morph Tag
          • Basic Properties
          • Tag Properties
        • Character Component
          • Basic Properties
          • Tag Properties
          • Insertion
          • Mirroring
          • Contextual Menu
          • Contextual Menu
          • Materials
          • Contextual Menu
          • Layers
          • Contextual Menu
          • Hotspots
          • Notes
          • Contextual Menu
          • Walk
          • c4d.modules.character.builder.CharacterObject
          • Advanced
        • Constraint
          • Parent
          • Basic Properties
          • Mirror
          • Clamp
          • Transform
          • Spring
          • Aim
          • Up-Vector
        • Delta Mush Tag
          • Basic Properties
          • Tag Properties
        • Driver Tag
          • Basic Properties
          • Tag Properties
        • IK
          • Basic Properties
          • Tag Properties
          • Display
          • Advanced
          • Dynamics
        • IK-Spline
          • Basic Properties
          • Tag Properties
          • Handles
          • Display
        • Point Cache
          • Basic Properties
          • Tag Properties
        • Pose Morph
          • Basic Properties
          • Tag Properties
          • Contextual Menu
          • PSD Settings
        • Protection Tag
          • Basic Properties
          • Tag Properties
        • Restriction Tag
          • Basic Properties
          • Tag Properties
        • Retarget Expression Tag
          • Basic Properties
          • Tag Properties
          • Legacy
        • Shift Priority
          • Basic Properties
          • Tag Properties
        • Tension Tag
          • Basic Properties
          • Tag Properties
        • Visual Selector
          • Basic Properties
          • Tag Properties
          • Setup
        • Weight
          • Basic Properties
          • Joints
      • Simulation Tags
      • Tracker Tags
        • Camera Calibrator
          • Basic Properties
          • Image
          • Color-coded display
          • Settings
          • Links
      • Tags Menu
      • Texture Tag Menu
      • UVW Tag
        • Basic Properties
        • Attribute Transfer
        • Tag Properties
      • Redshift Camera Tag
        • Basic Properties
    • Bookmarks
    • Layer Manager and Layer Concept
      • Layer Menu
      • Edit
      • View
      • Layer
        • Basic Properties
  • Attribute Manager
    • How to use the Attribute Manager
    • Selection
    • Notes about Nodes
    • Mode
      • Modeling Settings
        • Snap
        • Quantize
        • Mesh Checking
        • Modeling Modifiers
      • Viewport
        • View
        • Filter
        • Safe Frames
        • Background
        • HUD
        • Stereoscopic
        • Reflection Preview
    • Preset system and Edit menu
    • User Data
  • Coordinate Manager
  • Material Manager
    • Create Menu
    • Edit Menu
    • Texture Menu
    • View Menu
    • Selection Menu
    • Material menu
    • Classic Materials
      • Classic standard material
        • Material Preview
        • Texture settings
        • Materials and XPresso
        • Basic Properties
        • Color
        • Diffusion
        • Luminance
        • Absorption
        • General
        • Environment
        • Fog
        • General information about bump maps
        • Normal
        • Alpha
        • Glow
        • General Information
        • Viewport tessellation
        • GI Portals, Polygon Lights
        • Assignment
      • Classic material
        • Channel Shaders
          • Ambient Occlusion Shader
            • Basic Properties
            • Shader Properties
          • Display Color
            • Basic Properties
          • Bitmap Shader
            • Basic Properties
            • Shader Properties
            • Animation
          • ChanLum
            • Basic Properties
            • Shader Properties
          • Colorizer Shader
            • Basic Properties
            • Shader Properties
          • Distortion Shader
            • Basic Properties
            • Shader Properties
          • Layer Shader
            • Basic Properties
            • Using the Layer Shader
          • Earth Shader
            • Basic Properties
            • Shader Properties
          • Falloff Shader
            • Basic Properties
            • Shader Properties
          • Color Shader
            • Basic Properties
            • Shader Properties
          • Gradient Shader
            • Basic Properties
            • Shader Properties
          • Fire Shader
            • Basic Properties
            • Shader Properties
          • Filter Shader
            • Basic Properties
            • Gradation Curves
          • Flame Shader
            • Basic Properties
            • Shader Properties
          • Formula Shader
            • Basic Properties
            • Shader Properties
          • Fresnel Shader
            • Basic Properties
            • Shader Properties
          • Fusion Shader
            • Basic Properties
            • Shader Properties
          • Galaxy Shader
            • Basic Properties
            • Shader Properties
          • Wood
            • Basic Properties
            • Old Wood shader parameters (only present for compatibility reasons)
          • Checkerboard Shader
            • Basic Properties
            • Shader Properties
          • Lens Distortion
            • Basic Properties
            • Shader Properties
          • Lumas Shader
            • Basic Properties
            • Shader Properties
            • Specular 1
            • Specular 2
            • Specular 3
            • Anisotropy
          • Marble Shader
            • Basic Properties
            • Shader Properties
          • Metal Shader
            • Basic Properties
            • Shader Properties
          • Noise Shader
            • Basic Properties
            • Shader Properties
          • Simple
            • Basic Properties
            • Shader Properties
          • Normalizer Shader
            • Basic Properties
            • Shader Properties
          • Normal Direction Shader
            • Basic Properties
            • Shader Properties
          • Pixel Shader
            • Basic Properties
            • Shader Properties
          • Planet Shader
            • Basic Properties
            • Shader Properties
          • Posterize Shader
            • Basic Properties
            • Shader Properties
          • Projection Shader
            • Basic Properties
            • Shader Properties
          • Proximal Shader
            • Basic Properties
            • Shader Properties
          • Turbulence Shader
            • Basic Properties
            • Shader Properties
          • Rust Shader
            • Basic Properties
            • Shader Properties
          • Backlight Shader
            • Basic Properties
            • Shader Properties
          • Sunburst Shader
            • Basic Properties
            • Shader Properties
          • Spectral Shader
            • Basic Properties
            • Shader Properties
          • Spline Shader
            • Basic Properties
            • Using the Spline shader
          • Starfield Shader
            • Basic Properties
          • Star Shader
            • Basic Properties
            • Shader Properties
          • Pavement Shader
            • Basic Properties
            • Shader Properties
          • Substance Shader
            • Basic Properties
            • Shader properties
          • Tile Shader
            • Basic Properties
            • Shader Properties
          • Variation Shader
            • Basic Properties
            • Shader Properties
          • Venus Shader
            • Basic Properties
            • Shader Properties
          • Vertex Map Shader
            • Basic Properties
            • Shader Properties
          • Weathering Shader
            • Basic Properties
            • Shader Properties
          • Water Shader
            • Basic Properties
            • Shader Properties
          • Ripple Shader
            • Basic Properties
            • Shader Properties
          • Cloud Shader
            • Basic Properties
            • Shader Properties
          • Brick
            • Basic Properties
            • Displacement mode
            • Colors
            • Gaps
            • Dirt
          • Cyclone Shader
            • Basic Properties
            • Shader Properties
        • Volumetric Shaders
          • Fog Shader
            • Basic Properties
            • Material Properties
            • Assignment
          • Terrain Shader
            • Basic Properties
            • Material Properties
            • Assignment
          • Banji Shader
            • Effect Options
            • Diffuse
            • Specular 1
            • Specular 2
            • Specular 3
            • Transparency
            • Reflection
            • Ambient
            • Roughness
            • Environment
            • Anisotropy
            • Illumination
            • Esoterica
            • Assignment
          • Banzi Shader
            • Effect Options
            • Wood
            • Diffuse
            • Specular 1
            • Specular 2
            • Specular 3
            • Reflection
            • Environment
            • Ambient
            • Bump Clipping
            • Anisotropy
            • Illumination
            • Assignment
          • Cheen Shader
            • Effect Options
            • Gradients
            • Diffuse
            • Specular 1
            • Specular 2
            • Specular 3
            • Transparency
            • Reflection
            • Environment
            • Ambient
            • Roughness
            • Anisotropy
            • Illumination
            • Esoterica
            • Assignment
          • Danel Shader
            • Effect Options
            • Diffuse
            • Specular 1
            • Specular 2
            • Specular 3
            • Reflection
            • Environment
            • Ambient
            • Roughness
            • Anisotropy
            • Illumination
            • Assignment
          • Mabel Shader
            • Effect Options
            • Veining
            • Diffuse A
            • Specular 1 A
            • Specular 2 A
            • Specular 3 A
            • Reflection A
            • Environment A
            • Ambient A
            • Roughness A
            • Anisotropy A
            • Diffuse B
            • Specular 1 B
            • Specular 2 B
            • Specular 3 B
            • Reflection B
            • Environment B
            • Ambient B
            • Roughness B
            • Anisotropy B
            • Illumination
            • Assignment
          • Nukei Shader
            • Effect Options
            • Fusing
            • Diffuse A
            • Specular 1 A
            • Specular 2 A
            • Specular 3 A
            • Reflection A
            • Environment A
            • Ambient A
            • Roughness A
            • Anisotropy A
            • Alpha A
            • Diffuse B
            • Specular 1 B
            • Specular 2 B
            • Specular 3 B
            • Reflection B
            • Environment B
            • Ambient B
            • Roughness B
            • Anisotropy B
            • Alpha B
            • Illumination
            • Assignment
      • Classic Material Nodes
      • Metalness material definition
  • Structure Manager
    • Navigating the Structure manager
    • File Menu
    • Edit Menu
    • View Menu
    • Mode Menu
  • The Take Manager
    • Take
      • Basic Properties
  • Projection Man
    • Workflow Example
    • Projection Man Manager Interface
    • Context Menus
  • The Node Editor
    • The Node Editor Menu
    • Introduction to the Scene Nodes
    • Scaffold
      • Basic
    • Note
      • Basic
    • Overview
    • Redshift Nodes
      • Redshift Math Nodes
        • Math Color Nodes
          • Color Abs
            • Preview
            • Basic
            • Inputs
            • Outputs
          • Color Bias
            • Preview
            • Basic
            • Inputs
            • Outputs
          • Color Change Range
            • Preview
            • Basic
            • Inputs
            • Outputs
          • Color Exp
            • Preview
            • Basic
            • Inputs
            • Outputs
          • Color Gain
            • Preview
            • Basic
            • Inputs
            • Outputs
          • Color Invert
            • Preview
            • Basic
            • Inputs
            • Outputs
          • Color Mix
            • Preview
            • Basic
            • Inputs
            • Outputs
          • Color Saturate
            • Preview
            • Basic
            • Inputs
            • Outputs
          • Color Sub
            • Preview
            • Basic
            • Inputs
            • Outputs
        • Math Float Nodes
          • Abs
            • Preview
            • Basic
            • Inputs
            • Outputs
          • Add
            • Preview
            • Basic
            • Inputs
            • Outputs
          • Arccosine
            • Preview
            • Basic
            • Inputs
            • Outputs
          • Arcsine
            • Preview
            • Basic
            • Inputs
            • Outputs
          • ArcTan2
            • Preview
            • Basic
            • Inputs
            • Outputs
          • Arctangent
            • Preview
            • Basic
            • Inputs
            • Outputs
          • Bias
            • Preview
            • Basic
            • Inputs
            • Outputs
          • Change Range
            • Preview
            • Basic
            • Inputs
            • Outputs
          • Cosine
            • Preview
            • Basic
            • Inputs
            • Outputs
          • Div
            • Preview
            • Basic
            • Inputs
            • Outputs
          • Exp
            • Preview
            • Basic
            • Inputs
            • Outputs
          • Floor
            • Preview
            • Basic
            • Inputs
            • Outputs
          • Frac
            • Preview
            • Basic
            • Inputs
            • Outputs
          • Gain
            • Preview
            • Basic
            • Inputs
            • Outputs
          • Invert
            • Preview
            • Basic
            • Inputs
            • Outputs
          • Ln
            • Preview
            • Basic
            • Inputs
            • Outputs
          • Log
            • Preview
            • Basic
            • Inputs
            • Outputs
          • Max
            • Preview
            • Basic
            • Inputs
            • Outputs
          • Min
            • Preview
            • Basic
            • Inputs
            • Outputs
          • Mix
            • Preview
            • Basic
            • Inputs
            • Outputs
          • Mod
            • Preview
            • Basic
            • Inputs
            • Outputs
          • Mul
            • Preview
            • Basic
            • Inputs
            • Outputs
          • Neg
            • Preview
            • Basic
            • Inputs
            • Outputs
          • Pow
            • Preview
            • Basic
            • Inputs
            • Outputs
          • Rcp
            • Preview
            • Basic
            • Inputs
            • Outputs
          • Saturate
            • Preview
            • Basic
            • Inputs
            • Outputs
          • Sign
            • Preview
            • Basic
            • Inputs
            • Outputs
          • Sine
            • Preview
            • Basic
            • Inputs
            • Outputs
          • Sqrt
            • Preview
            • Basic
            • Inputs
            • Outputs
          • Sub
            • Preview
            • Basic
            • Inputs
            • Outputs
          • Tangent
            • Preview
            • Basic
            • Inputs
            • Outputs
        • Math Vector Nodes
          • Cross Product
            • Preview
            • Basic
            • Inputs
            • Outputs
          • Normalize
            • Preview
            • Basic
            • Inputs
            • Outputs
          • Dot Product
            • Preview
            • Basic
            • Inputs
            • Outputs
          • Vector Floor
            • Preview
            • Basic
            • Inputs
            • Outputs
          • Vector Abs
            • Preview
            • Basic
            • Inputs
            • Outputs
          • Vector Add
            • Preview
            • Basic
            • Inputs
            • Outputs
          • Vector Saturate
            • Preview
            • Basic
            • Inputs
            • Outputs
          • Vector Div
            • Preview
            • Basic
            • Inputs
            • Outputs
          • Vector Invert
            • Preview
            • Basic
            • Inputs
            • Outputs
          • Vector Rcp
            • Preview
            • Basic
            • Inputs
            • Outputs
          • Vector Max
            • Preview
            • Basic
            • Inputs
            • Outputs
          • Vector Min
            • Preview
            • Basic
            • Inputs
            • Outputs
          • Vector Mod
            • Preview
            • Basic
            • Inputs
            • Outputs
          • Vector Mul
            • Preview
            • Basic
            • Inputs
            • Outputs
          • Vector Frac
            • Preview
            • Basic
            • Inputs
            • Outputs
          • Vector Neg
            • Preview
            • Basic
            • Inputs
            • Outputs
          • Vector Sqrt
            • Preview
            • Basic
            • Inputs
            • Outputs
          • Vector Sub
            • Preview
            • Basic
            • Inputs
            • Outputs
          • Vector Sign
            • Preview
            • Basic
            • Inputs
            • Outputs
          • Vector Change Range
            • Preview
            • Basic
            • Inputs
            • Outputs
          • Vector Bias
            • Preview
            • Basic
            • Inputs
            • Outputs
          • Vector Exp
            • Preview
            • Basic
            • Inputs
            • Outputs
          • Vector Gain
            • Preview
            • Basic
            • Inputs
            • Outputs
          • Vector Ln
            • Preview
            • Basic
            • Inputs
            • Outputs
          • Vector Log
            • Preview
            • Basic
            • Inputs
            • Outputs
          • Vector Mix
            • Preview
            • Basic
            • Inputs
            • Outputs
          • Vector Length
            • Preview
            • Basic
            • Inputs
            • Outputs
          • Vector Pow
            • Preview
            • Basic
            • Inputs
            • Outputs
        • Value
          • Basic
          • Inputs
          • Outputs
      • Redshift Color Nodes
        • Color
          • Preview
          • Basic
          • Inputs
          • Outputs
        • Color To HSV
          • Preview
          • Basic
          • Inputs
          • Outputs
        • Color Layer
          • Preview
          • Basic
          • General
          • Outputs
        • Color Composite
          • Preview
          • Basic
          • General
          • Outputs
        • Color Correct
          • Preview
          • Basic
          • Inputs
          • Outputs
        • Golaem HSL
          • Preview
          • Basic
          • Inputs
          • Outputs
        • HSV To Color
          • Preview
          • Basic
          • Inputs
          • Outputs
      • Redshift Utility Nodes
        • Redshift AOV Nodes
          • Store Color To AOV
            • Preview
            • Basic
            • Inputs
            • Outputs
          • Store Integer To AOV
            • Preview
            • Basic
            • Inputs
            • Outputs
          • Store Scalar To AOV
            • Preview
            • Basic
            • Inputs
            • Outputs
        • Redshift Attribute Nodes
          • Point Attribute
            • Preview
            • Basic
            • Inputs
            • Outputs
          • State
            • Preview
            • Basic
            • General
            • Outputs
          • Vertex Attribute
            • Preview
            • Basic
            • General
            • Outputs
        • Redshift Conversion Nodes
          • Color Splitter
            • Preview
            • Basic
            • Inputs
            • Outputs
          • Color Maker
            • Preview
            • Basic
            • Inputs
            • Outputs
          • IOR To Metal Tints
            • Preview
            • Basic
            • Properties
            • Outputs
          • Vector Maker
            • Preview
            • Basic
            • Inputs
            • Outputs
          • Vector To Scalars
            • Preview
            • Basic
            • Inputs
            • Outputs
        • Context
          • UV Context Projection
            • Preview
            • Basic
            • General
            • Outputs
        • Redshift Hair Nodes
          • C4D Hair Attributes
            • Preview
            • Basic
            • Outputs
          • Hair Position
            • Preview
            • Basic
            • Inputs
            • Outputs
          • Hair Random Color
            • Preview
            • Basic
            • Inputs
            • Outputs
        • Redshift Surface Nodes
          • Bump Map
            • Preview
            • Basic
            • Inputs
            • Outputs
          • Bump Blender
            • Preview
            • Basic
            • Inputs
            • Outputs
          • Displacement
            • Preview
            • Basic
            • Inputs
            • Outputs
          • Displacement Blender
            • Preview
            • Basic
            • Inputs
            • Outputs
          • Round Corners
            • Preview
            • Basic
            • Inputs
            • Outputs
          • Contour
            • Preview
            • Basic
            • Allgemeine Eigenschaften
            • Erweitert
            • Outputs
          • MatCap
            • Preview
            • Basic
            • Basic
            • Outputs
          • Jitter
            • Preview
            • Basic
            • Shader
            • Outputs
        • Redshift Switch Nodes
          • Shader Switch
            • Preview
            • Basic
            • Inputs
            • Outputs
          • Ray Switch
            • Preview
            • Basic
            • Inputs
            • Outputs
          • Random Color Switch
            • Preview
            • Basic
            • General
            • Color Jitter
            • Outputs
          • Random Material Switch
            • Preview
            • Basic
            • General
            • Tint Jitter
            • Outputs
        • Redshift User Data Nodes
          • Color User Data
            • Preview
            • Basic
            • Inputs
            • Outputs
          • Integer User Data
            • Preview
            • Basic
            • Inputs
            • Outputs
          • Scalar User Data
            • Preview
            • Basic
            • Inputs
            • Outputs
          • String User Data
            • Preview
            • Basic
            • Inputs
            • Outputs
          • Vector User Data
            • Preview
            • Basic
            • Inputs
            • Outputs
          • Volume Color Attribute
            • Basic
            • Preview
            • Basic
            • Outputs
          • Volume Scalar Attribute
            • Basic
            • Preview
            • Basic
            • Outputs
        • OSL
          • Preview
          • Basic
          • OSL
          • Parameters
          • Outputs
        • Reference
          • Preview
          • Basic
          • Inputs
          • Outputs
        • Surface Tangent
          • Preview
          • Basic
          • General
          • Outputs
        • TriPlanar
          • Preview
          • Basic
          • Inputs
          • Outputs
        • Unit Conversion
          • Preview
          • Basic
          • Inputs
          • Outputs
        • UV Projection
          • Preview
          • Basic
          • Inputs
          • Outputs
        • Distorter
          • Preview
          • Basic
          • Shader
          • Outputs
      • Redshift Material Nodes
        • Standard Material
          • Preview
          • Basic
          • Base Properties
          • Optimizations
          • Advanced
          • Outputs
        • OpenPBR Material
          • Preview
          • Basic
          • Base Properties
          • Redshift Optimizations
          • Redshift Advanced
          • Outputs
        • Material
          • Preview
          • Basic
          • Base Properties
          • Multi-SSS
          • Coating
          • Overall
          • Optimizations
          • Advanced
          • Outputs
        • Car Paint
          • Preview
          • Basic
          • Base Layer Diffuse
          • Base Layer Specular
          • Metallic Flakes
          • Clear Coat Reflection
          • Advanced
          • Outputs
        • Principled Hair
          • Preview
          • Basic
          • General
          • Advanced
          • Outputs
        • Incandescent
          • Preview
          • Basic
          • Illumination
          • Ray Type Intensity Multipliers
          • AOVs
          • Outputs
        • Material Blender
          • Preview
          • Basic
          • Inputs
          • Outputs
        • Material Layer
          • Preview
          • Basic
          • Inputs
          • Outputs
        • Sprite
          • Preview
          • Basic
          • Inputs
          • Outputs
        • Pyro Volume
        • Volume
          • Preview
          • Basic
          • Basic
          • Advanced
          • Outputs
        • Standard Volume
          • Preview
          • Basic
          • Basic
          • Outputs
        • Toon Material
          • Preview
          • Basic
          • General Properties
          • Optimizations
          • Advanced
          • Outputs
        • Substance 3D Material
          • Preview
          • Basic
          • Substance 3D Material
          • Redshift
          • Commands
          • Inputs
          • Outputs
        • Output
          • Preview
          • Basic
          • Inputs
      • Redshift Environment Nodes
        • Physical Sky
          • Preview
          • Basic
          • Inputs
          • Outputs
        • EnvSwitch
          • Preview
          • Basic
          • General
          • Outputs
        • Environment
          • Preview
          • Basic
          • General
          • Back-Plate
          • Ray Switch
          • Outputs
      • Redshift Legacy Nodes
        • Architectural
          • Preview
          • Basic
          • Illumination
          • Reflection
          • Secondary Reflection
          • Refraction
          • Ambient Occlusion
          • Optimizations
          • Miscellaneous
          • Outputs
        • Color Constant
          • Preview
          • Basic
          • Inputs
          • Outputs
        • Hair
          • Preview
          • Basic
          • General
          • Transparency
          • Advanced
          • Outputs
        • Matte-Shadow Catcher
          • Preview
          • Basic
          • General
          • Reflections
          • Ambient Occlusion
          • Bump
          • Outputs
        • Noise
          • Preview
          • Basic
          • Color
          • Noise
          • Coordinates
          • Outputs
        • Normal Map
          • Preview
          • Basic
          • General
          • Advanced
          • Outputs
        • Scalar Constant
          • Preview
          • Basic
          • Inputs
          • Outputs
        • Skin
          • Preview
          • Basic
          • Scattering Layers
          • Reflections
          • Bump Mapping
          • Outputs
        • SSS
          • Preview
          • Basic
          • General Parameters
          • Diffuse and Sub-Surface Scattering Layers
          • Reflections
          • Optimizations
          • Bump Mapping
          • Outputs
      • Light Shaders
      • Redshift Texture Nodes
        • Distance
          • Preview
          • Basic
          • Inputs
          • Outputs
        • AO
          • Preview
          • Basic
          • Inputs
          • Outputs
        • WireFrame
          • Preview
          • Basic
          • Inputs
          • Outputs
        • Ramp
          • Preview
          • Basic
          • General
          • Outputs
        • Flakes
          • Preview
          • Basic
          • Shader
          • Outputs
        • Fresnel
          • Preview
          • Basic
          • General
          • Outputs
        • Tiles
          • Preview
          • Basic
          • Shader
          • Outputs
        • Camera Map
          • Preview
          • Basic
          • Inputs
          • Outputs
        • Curvature
          • Preview
          • Basic
          • General
          • Remap
          • Outputs
        • Maxon Noise
          • Preview
          • Basic
          • Inputs
          • Outputs
        • Pavement
          • Preview
          • Basic
          • Shader
          • Outputs
        • Texture
          • Preview
          • Basic
          • General
          • Adjust
          • Advanced
          • Outputs
        • Texture Topics
          • Texture Options
          • Texture Processor Tool
          • UDIM and UVTILE
        • Tonemap Pattern
          • Preview
          • Basic
          • Basic
          • Variation
          • Outputs
        • Scalar Ramp
          • Preview
          • Basic
          • General
          • Outputs
        • Scratches
          • Preview
          • Basic
          • Shader
          • Outputs
        • Brick
          • Preview
          • Basic
          • Shader
          • Colors
          • Gaps
          • Schmutz
          • Outputs
    • Particle Nodes
      • Particle Node Modifier
        • Basic
        • Coord
        • Inputs
        • Object
        • Fields
        • Outputs
      • Custom Set particle property
        • Basic
        • Inputs
        • Outputs
      • Get Particle Property Array
        • Basic
        • Inputs
        • Outputs
      • Get Geometry Properties
        • Basic
        • Inputs
        • Outputs
    • The individual Assets
      • The Assets concept
      • Scene
        • Basic
      • Asset Construction
        • Nodes Mesh
          • Basic
          • Coord
          • Inputs
          • Outputs
        • Nodes Spline
          • Basic
          • Coord
          • Inputs
          • Subdivision
          • Outputs
        • Nodes Modifier
          • Basic
          • Inputs
          • Outputs
        • Nodes Selection
          • Basic
          • Inputs
          • Outputs
        • Nodes Distribution
          • Basic
          • Coordinates
          • Inputs
          • Outputs
        • Distribution Looping Function
          • Basic
          • Outputs
        • Distribution Function
          • Basic
          • Outputs
      • User Interface
      • Geo Mesh
        • Backdrop
          • Basic
          • Object
          • Outputs
        • Plane
          • Basic
          • Object
          • Outputs
        • FUI Graph
          • Base
          • Graph
          • Data
          • Modify Data
          • Outputs
        • FUI Ring
          • Basic
          • Object
          • Outputs
        • Capsule
          • Basic
          • Object
          • Slice
          • Outputs
        • Cone
          • Basic
          • Object
          • Caps
          • Fillets
          • Slice
          • Outputs
        • Sphere
          • Basic
          • Object
          • Outputs
        • Landscape
          • Basic
          • Object
          • Outputs
        • Oil Tank
          • Basic
          • Object
          • Slice
          • Outputs
        • Picture Frame
          • Basic
          • Object
          • Selections
          • Outputs
        • Platonic
          • Basic
          • Object
          • Outputs
        • Polygon
          • Basic
          • Object
          • Outputs
        • Pyramid
          • Basic
          • Object
          • Outputs
        • Torus
          • Basic
          • Object
          • Slice
          • Outputs
        • Tube
          • Basic
          • Object
          • Fillet
          • Slice
          • Outputs
        • Disc
          • Basic
          • Object
          • Slice
          • Outputs
        • Stairs
          • Basic
          • Object
          • Selections
          • Outputs
        • Cube
          • Basic
          • Object
          • Fillet
          • Outputs
        • Cylinder
          • Basic
          • Object
          • Fillet
          • Caps
          • Slice
          • Outputs
      • Geo Spline
        • 7-Segment Display
          • Basic
          • Inputs
          • Subdivision
          • Outputs
        • Flower
          • Base
          • Object
          • Subdivision
          • Outputs
        • Arc
          • Base
          • Object
          • Subdivision
          • Outputs
        • Flight Path
          • Base
          • Inputs
          • Subdivision
          • Outputs
        • Formula
          • Base
          • Object
          • Subdivision
          • Outputs
        • Linear Arrow
          • Base
          • Inputs
          • Subdivision
          • Outputs
        • Grid
          • Base
          • Grid
          • Subdivision
          • Outputs
        • Helix
          • Base
          • Object
          • Subdivision
          • Outputs
        • Circle
          • Base
          • Object
          • Subdivision
          • Outputs
        • n-Side
          • Base
          • Object
          • Subdivision
          • Outputs
        • Line
          • Basic
          • Coord
          • Inputs
          • Object
          • Subdivision
          • Outputs
        • Profile
          • Base
          • Object
          • Subdivision
          • Outputs
        • Rectangle
          • Base
          • Object
          • Subdivision
          • Outputs
        • Circular Arrow
          • Base
          • Inputs
          • Subdivision
          • Outputs
        • Segment
          • Base
          • Object
          • Subdivision
          • Outputs
        • Square Star
          • Basic
          • Object
          • Subdivision
          • Outputs
        • Star
          • Base
          • Object
          • Subdivision
          • Outputs
        • Text
          • Base
          • Object
          • Subdivision
          • Outputs
        • Fourside
          • Base
          • Object
          • Subdivision
          • Outputs
        • Wave
          • Basic
          • Object
          • Subdivision
          • Outputs
        • Cissoid
          • Base
          • Object
          • Subdivision
          • Outputs
        • Cycloid
          • Base
          • Object
          • Subdivision
          • Outputs
      • Geo Modifier
        • Set Closed Status
          • Basic
          • Inputs
          • Outputs
        • Lathe Line
          • Basic
          • Inputs
          • Outputs
          • Caps
        • Extrude Line
          • Basic
          • Inputs
          • Caps
          • Outputs
        • Loft Line
          • Basic
          • Inputs
          • Caps
          • Outputs
        • Closest Points
          • Basic
          • Inputs
          • Outputs
        • Spline chamfer
          • Base
          • Inputs
          • Outputs
        • Outline Spline
          • Basic
          • Inputs
          • Selections
          • Outputs
        • Sweep Line
          • Basic
          • Inputs
          • Caps
          • Outputs
        • Split
          • Basic
          • Inputs
          • Outputs
        • Fit Circle
          • Base
          • Inputs
          • Outputs
        • Dissolve
          • Base
          • Inputs
          • Outputs
        • Branch Spline Modifier
          • Basic
          • Inputs
          • Coord
          • Object
          • Direction
          • Global
          • Outputs
        • Break Spline Modifier
          • Basic
          • Inputs
          • Object
          • Outputs
        • Catenary Spline Modifier
          • Inputs
          • Object
          • Outputs
        • Dash Spline Modifier
          • Basic
          • Inputs
          • Object
          • Outputs
        • Flatten
          • Base
          • Inputs
          • Outputs
        • Electric Spline Modifier
          • Basic
          • Inputs
          • Electric
          • Outputs
        • Remove Non-Manifold
          • Basic
          • Inputs
          • Outputs
        • Extrude
          • Basic
          • Inputs
          • Outputs
        • Set Color
          • Basic
          • Inputs
          • Outputs
        • Chamfer
          • Basic
          • Inputs
          • Outputs
        • Smooth Geometry
          • Base
          • Inputs
          • Outputs
        • Geometry Clone
          • Basic
          • Inputs
          • Outputs
        • Geometry Axis
          • Basic
          • Inputs
          • Outputs
        • Geometry Orientation
          • Base
          • Inputs
          • Outputs
        • Geometry Resize
          • Base
          • Inputs
          • Outputs
        • Equal Spacing
          • Base
          • Inputs
          • Outputs
        • Greeble
          • Base
          • Inputs
          • Outputs
        • Inset
          • Basic
          • Inputs
          • Outputs
        • Straighten Edges
          • Base
          • Inputs
          • Outputs
        • Smooth Edges
          • Base
          • Inputs
          • Outputs
        • Set Edge Flow
          • Base
          • Inputs
          • Outputs
        • Convex Hull
          • Basic
          • Inputs
          • Outputs
        • Calculate Curvature
          • Base
          • Inputs
          • Outputs
        • Delete
          • Basic
          • Inputs
          • Outputs
        • Remove Ngons
          • Basic
          • Inputs
          • Outputs
        • Noise Modifier
          • Basic
          • Inputs
          • Outputs
        • Align Normals
          • Basic
          • Inputs
          • Outputs
        • Create Normals if missing
          • Basic
          • Inputs
          • Outputs
        • Reverse Normals
          • Basic
          • Inputs
          • Outputs
        • Optimize
          • Basic
          • Inputs
          • Outputs
        • Partition Modifier
          • Basic
          • Inputs
          • Object
          • Outputs
        • Polygon Bevel
          • Basic
          • Inputs
          • Outputs
        • Poke Polygons
          • Base
          • Inputs
          • Outputs
        • Pulse Spline Modifier
          • Inputs
          • Object
          • Weights
          • Outputs
        • Smooth Points
          • Basic
          • Inputs
          • Outputs
        • Generate Point Normals
          • Base
          • Inputs
          • Outputs
        • Set point value
          • Basic
          • Inputs
          • Outputs
        • Quad Remesh
          • Base
          • Inputs
          • Outputs
        • Retriangulate
          • Basic
          • Inputs
          • Outputs
        • Melt
          • Basic
          • Inputs
          • Outputs
        • Swirl
          • Basic
          • Inputs
          • Object
          • Advanced
          • Outputs
        • Symmetry
          • Basic
          • Inputs
          • Outputs
        • Disconnect
          • Basic
          • Inputs
          • Outputs
        • Triangulate
          • Basic
          • Inputs
          • Outputs
        • Trim Spline Modifier
          • Basic
          • Inputs
          • Object
          • Outputs
        • Subdivide
          • Basic
          • Inputs
          • Outputs
        • Untriangulate
          • Basic
          • Inputs
          • Outputs
        • UV To Mesh
          • Basic
          • Inputs
          • Outputs
        • Solidify
          • Basic
          • Inputs
          • Outputs
        • Thicken
          • Basic
          • Inputs
          • Outputs
        • Dual Mesh Modifier
          • Basic
          • Inputs
          • Outputs
      • Geo Selection
        • Newly Created
          • Basic
          • Inputs
          • Outputs
        • Select Facing
          • Basic
          • Inputs
          • Outputs
        • Select Bounding Box
          • Basic
          • Inputs
          • Outputs
        • Edge Break
          • Basic
          • Inputs
          • Selection Output
          • Outputs
        • Loop Selection
          • Basic
          • Inputs
          • Outputs
        • Modulo
          • Base
          • Inputs
          • Outputs
        • Noise Selection
          • Basic
          • Inputs
          • Outputs
        • Border Selection
          • Basic
          • Inputs
          • Selection Output
          • Outputs
        • Ring Selection
          • Basic
          • Inputs
          • Outputs
        • Select
          • Basic
          • Inputs
          • Outputs
        • Remove Selection
          • Basic
          • Inputs
          • Outputs
        • Invert selection
          • Basic
          • Inputs
          • Outputs
        • Select by Weight
          • Base
          • Inputs
          • Outputs
        • Store Selection
          • Basic
          • Inputs
          • Outputs
        • Transfer Selection
          • Basic
          • Inputs
          • Outputs
        • Grow Selection
          • Basic
          • Inputs
          • Outputs
        • Shrink selection
          • Basic
          • Inputs
          • Outputs
        • Non-Manifold
          • Basic
          • Inputs
          • Outputs
        • Random Selection
          • Basic
          • Inputs
          • Outputs
      • Geometry Utility
        • Clone onto Points
          • Basic
          • Inputs
          • Outputs
        • Bounding box
          • Basic
          • Inputs
          • Outputs
        • Get Property Names
          • Basic
          • Inputs
          • Outputs
        • Geometry by Type
          • Basic
          • Inputs
          • Outputs
        • Outputting geometry properties
          • Basic
          • Inputs
          • Outputs
        • Geometry Property Set
          • Basic
          • Inputs
          • Outputs
        • Geometry info
          • Basic
          • Inputs
          • Outputs
        • Geometry Neighbor
          • Basic
          • Inputs
          • Outputs
        • Edge To Line
          • Basic
          • Inputs
          • Outputs
        • Edge Info
          • Basic
          • Inputs
          • Outputs
        • Add control point along spline
          • Base
          • Inputs
          • Outputs
        • Lines Topology Get
          • Basic
          • Inputs
          • Outputs
        • Lines Topology Set
          • Basic
          • Inputs
          • Outputs
        • Mesh Property Interpolate
          • Basic
          • Inputs
          • Outputs
        • Explode Mesh Islands
          • Basic
          • Inputs
          • Outputs
        • Polygon Get
          • Basic
          • Inputs
          • Outputs
        • Polygons Info
          • Basic
          • Inputs
          • Outputs
        • Polygons Topology Get
          • Basic
          • Inputs
          • Outputs
        • Polygons Topology Set
          • Basic
          • Inputs
          • Outputs
        • Point on outline
          • Basic
          • Inputs
          • Outputs
        • Add Point to Spline
          • Base
          • Inputs
          • Outputs
        • Point Set
          • Basic
          • Inputs
          • Outputs
        • Points to Line
          • Basic
          • Inputs
          • Outputs
        • Points info
          • Basic
          • Inputs
          • Outputs
        • Points Modifier
          • Basic
          • Inputs
          • Selection
          • Properties
          • Point (inputs)
          • Point (outputs)
          • Outputs
        • Build Selection
          • Basic
          • Inputs
          • Outputs
        • Selection To Indexes
          • Basic
          • Inputs
          • Outputs
        • Selection Range
          • Basic
          • Inputs
          • Outputs
        • Evaluate Spline
          • Base
          • Inputs
          • Outputs
        • Split Spline
          • Base
          • Inputs
          • Outputs
        • Spline Assembler
          • Base
          • Inputs
          • Outputs
        • Spline Property Interpolate
          • Base
          • Inputs
          • Outputs
        • Spline Length
          • Base
          • Inputs
          • Outputs
        • Tessellate Spline
          • Base
          • Inputs
          • Outputs
        • Spline Type
          • Base
          • Inputs
          • Outputs
        • Explode Spline Segments
          • Basic
          • Inputs
          • Outputs
        • Compose Tangent
          • Basic
          • Inputs
          • Outputs
        • Connect
          • Basic
          • Inputs
          • Outputs
        • Automatic UV
          • Base
          • Inputs
          • Outputs
        • Geometry Op
          • Basic
          • Inputs
          • Outputs
        • Transform Geometry
          • Basic
          • Inputs
          • Outputs
        • Resample spline
          • Basic
          • Inputs
          • Outputs
      • Distribution
        • Cannonball Distribution
          • Basic
          • Inputs/Distribution
          • Color
          • Outputs
        • Edge Distribution
          • Basic
          • Inputs/Edges
          • Color
          • Outputs
        • Partition Distribution
          • Basic
          • Inputs/Distribution
          • Color
          • Outputs
        • Projected 2D Grid Distribution
          • Basic
          • Inputs/Distribution
          • Color
          • Outputs
        • Rivet Distribution
          • Basic
          • Inputs/Distributions
          • Color
          • Outputs
        • Smart Hex Distribution
          • Basic
          • Inputs/Distribution
          • Color
          • Outputs
        • Spline Bead Distribution
          • Basic
          • Inputs/Distribution
          • Color
          • Outputs
        • Stack Distribution
          • Basic
          • Inputs/Distribution
          • Color
          • Outputs
        • UV Projection Distribution
          • Basic
          • Inputs/Distributions
          • Color
          • Outputs
        • Grid
          • Basic
          • Object
          • Outputs
        • Grid Offset
          • Basic
          • Object
          • Outputs
        • Edge
          • Basic
          • Object
          • Outputs
        • Trefoil
          • Basic
          • Inputs
          • Outputs
        • Linear
          • Basic
          • Object
          • Outputs
        • Linear Transformed
          • Basic
          • Object
          • Outputs
        • Mandelbrot
          • Basic
          • Object
          • Outputs
        • Mandelbulb
          • Basic
          • Object
          • Outputs
        • Surface Random
          • Basic
          • Object
          • Outputs
        • Surface Blue Noise
          • Base
          • Object
          • Outputs
        • Surface Fill
          • Basic
          • Object
          • Outputs
        • Surface Scale Blue Noise
          • Base
          • Object
          • Outputs
        • Surface Voxel Solidify
          • Basic
          • Object
          • Outputs
        • Polygon Center
          • Basic
          • Object
          • Outputs
        • Vertex
          • Basic
          • Object
          • Outputs
        • Radial
          • Basic
          • Object
          • Outputs
        • Spiral
          • Basic
          • Object
          • Outputs
        • Spline Even
          • Base
          • Object
          • Outputs
        • Spline Control Points
          • Base
          • Object
          • Outputs
        • Spline Line Center
          • Base
          • Object
          • Outputs
        • Spline Step
          • Base
          • Object
          • Outputs
        • Spline Random
          • Base
          • Object
          • Outputs
        • Spline Solidify
          • Base
          • Object
          • Outputs
        • Standard Particles
          • Basic
          • Inputs
          • Outputs
        • Thinking Particles
          • Basic
          • Inputs
          • Outputs
        • Trigonometry
          • Basic
          • Object
          • Outputs
        • Volume Voxel Fill
          • Basic
          • Object
          • Outputs
      • Math
        • Transform 2D
          • Basic
          • Inputs
          • Outputs
        • Absolute
          • Basic
          • Inputs
          • Outputs
        • Distance
          • Basic
          • Inputs
          • Outputs
        • Distance to Line
          • Basic
          • Inputs
          • Outputs
        • Fit Range
          • Basic
          • Inputs
          • Outputs
        • Arithmetic
          • Basic
          • Inputs
          • Outputs
        • Atan2
          • Basic
          • Inputs
          • Outputs
        • Alignment
          • Basic
          • Inputs
          • Outputs
        • Clamp
          • Basic
          • Inputs
          • Outputs
        • Range Mapper
          • Basic
          • Inputs
          • Outputs
        • Boolean Operator
          • Basic
          • Inputs
          • Outputs
        • DMS to Angles
          • Base
          • Inputs
          • Outputs
        • Any/All
          • Basic
          • Inputs
          • Outputs
        • Exp
          • Basic
          • Inputs
          • Outputs
        • Exp2
          • Basic
          • Inputs
          • Outputs
        • Spring
          • Basic
          • Inputs
          • Outputs
        • Float Fornula
          • Basic
          • Inputs
          • Outputs
        • Geoposition on Sphere
          • Base
          • Inputs
          • Outputs
        • In Range
          • Basic
          • Inputs
          • Outputs
        • Cycle index
          • Basic
          • Inputs
          • Outputs
        • Inverse Matrix
          • Basic
          • Inputs
          • Outputs
        • Invert
          • Basic
          • Inputs
          • Outputs
        • Reciprocal
          • Basic
          • Inputs
          • Outputs
        • Cross Product
          • Basic
          • Inputs
          • Outputs
        • Log
          • Basic
          • Inputs
          • Outputs
        • Log2
          • Basic
          • Inputs
          • Outputs
        • Decompose Matrix
          • Basic
          • Inputs
          • Outputs
        • Matrix From Axis
          • Basic
          • Inputs
          • Outputs
        • Compose Matrix
          • Basic
          • Inputs
          • Outputs
        • Transform Matrices
          • Basic
          • Inputs
          • Outputs
        • Mix
          • Basic
          • Inputs
          • Outputs
        • Modulo
          • Basic
          • Inputs
          • Outputs
        • Fraction
          • Basic
          • Inputs
          • Outputs
        • Negate
          • Basic
          • Inputs
          • Outputs
        • Not
          • Basic
          • Inputs
          • Outputs
        • Sample Noise
          • Basic
          • Inputs
          • Outputs
        • Normalize
          • Basic
          • Inputs
          • Outputs
        • Pivot Transform
          • Base
          • Inputs
          • Outputs
        • Power
          • Basic
          • Inputs
          • Outputs
        • Point on circle
          • Basic
          • Inputs
          • Outputs
        • Point on torus
          • Basic
          • Inputs
          • Outputs
        • Relax Points
          • Basic
          • Outputs
          • Object
        • Dot Product
          • Basic
          • Inputs
          • Outputs
        • Quantize
          • Basic
          • Inputs
          • Outputs
        • Box Step
          • Basic
          • Inputs
          • Outputs
        • Reflect
          • Basic
          • Inputs
          • Outputs
        • Round
          • Basic
          • Inputs
          • Outputs
        • Step
          • Basic
          • Inputs
          • Outputs
        • Scale
          • Basic
          • Inputs
          • Outputs
        • Smooth Step
          • Basic
          • Inputs
          • Outputs
        • Spline Mapper
          • Basic
          • Inputs
          • Outputs
        • Strength
          • Basic
          • Inputs
          • Outputs
        • Transform Vector
          • Basic
          • Inputs
          • Outputs
        • Trigonometry
          • Basic
          • Inputs
          • Outputs
        • Vector Length
          • Basic
          • Inputs
          • Outputs
        • From Barycentric
          • Base
          • Inputs
          • Outputs
        • Sign
          • Basic
          • Inputs
          • Outputs
        • Smooth Minimum
          • Basic
          • Inputs
          • Outputs
        • Value
          • Basic
          • Inputs
          • Outputs
        • Angle to DMS
          • Base
          • Coord
          • Inputs
          • Outputs
          • Object
        • Angle Between
          • Basic
          • Inputs
          • Outputs
        • Root
          • Basic
          • Inputs
          • Outputs
        • To Barycentric
          • Base
          • Inputs
          • Outputs
        • Sum
          • Basic
          • Inputs
          • Outputs
      • Color
        • Exposure
          • Preview
          • Basic
          • Inputs
          • Outputs
          • Mask
        • Bias/Gain
          • Preview
          • Basic
          • Inputs
          • Outputs
          • Mask
        • Image Processing
          • Preview
          • Basic
          • Inputs
          • Outputs
        • Color Grading
          • Preview
          • Basic
          • Inputs
          • Outputs
        • Layer
          • Preview
          • Basic
          • Inputs
          • Outputs
        • Shuffle
          • Preview
          • Basic
          • Inputs
          • Outputs
        • Shuffle Combine
          • Preview
          • Basic
          • Inputs
          • Outputs
        • Color
          • Preview
          • Basic
          • Inputs
          • Outputs
        • Invert Color
          • Preview
          • Basic
          • Inputs
          • Outputs
          • Mask
        • Color Correction
          • Preview
          • Basic
          • Inputs
          • Outputs
          • Mask
        • Color Profile
          • Preview
          • Basic
          • Inputs
          • Outputs
          • Mask
        • Color Space
          • Preview
          • Basic
          • Inputs
          • Outputs
          • Mask
        • Color Temperature
          • Preview
          • Basic
          • Inputs
          • Outputs
          • Mask
        • Colorize
          • Preview
          • Basic
          • Inputs
          • Outputs
          • Context
        • Contrast
          • Preview
          • Basic
          • Inputs
          • Outputs
          • Mask
        • Blend
          • Preview
          • Basic
          • Inputs
          • Outputs
          • Context
          • Mask
        • OCIO transformation
          • Preview
          • Base
          • Inputs
          • Outputs
        • Premultiply
          • Preview
          • Basic
          • Inputs
          • Outputs
          • Mask
        • Selective Color
          • Preview
          • Basic
          • Inputs
          • Outputs
          • Mask
        • Transform
          • Preview
          • Basic
          • Inputs
          • Outputs
          • Context
        • Un-premultiply
          • Preview
          • Basic
          • Inputs
          • Outputs
          • Mask
        • White Balance
          • Preview
          • Basic
          • Inputs
          • Outputs
          • Mask
      • Conversion
        • Compose Vector2D
          • Basic
          • Inputs
          • Outputs
        • Compose Vector3D
          • Basic
          • Inputs
          • Outputs
        • Compose Vector4D
          • Basic
          • Inputs
          • Outputs
        • Set Alpha
          • Basic
          • Inputs
          • Outputs
        • Compose Color
          • Basic
          • Inputs
          • Outputs
        • Compose ColorA
          • Basic
          • Inputs
          • Outputs
        • Split Color
          • Basic
          • Inputs
          • Outputs
        • Color To Float
          • Basic
          • Inputs
          • Outputs
        • Geoposition on Sphere
          • Base
          • Inputs
          • Outputs
        • Geoposition to Rectangular
          • Base
          • Inputs
          • Outputs
        • Hex to Colors
          • Base
          • Inputs
          • Outputs
        • Matrix to Vectors
          • Basic
          • Inputs
          • Outputs
        • Split Vector
          • Basic
          • Inputs
          • Outputs
        • Vector To Float
          • Basic
          • Inputs
          • Outputs
        • Vectors to Matrix
          • Basic
          • Inputs
          • Outputs
        • Angular Unit
          • Basic
          • Inputs
          • Outputs
      • Data Structures
        • Get Count
          • Basic
          • Inputs
          • Outputs
        • Array Arithmetic
          • Basic
          • Inputs
          • Outputs
        • Set Arrays
          • Basic
          • Inputs
          • Outputs
        • Build Array
          • Basic
          • Inputs
          • Outputs
        • Decompose Container
          • Basic
          • Inputs
          • Outputs
        • Compose Container
          • Basic
          • Inputs
          • Outputs
        • Pop Element
          • Basic
          • Inputs
          • Outputs
        • Get Element
          • Basic
          • Inputs
          • Outputs
        • Set Element
          • Basic
          • Inputs
          • Outputs
        • Append Elements
          • Basic
          • Inputs
          • Outputs
        • Insert Elements
          • Basic
          • Inputs
          • Outputs
        • Erase Elements
          • Basic
          • Inputs
          • Outputs
        • Swap and erase elements
          • Basic
          • Inputs
          • Outputs
        • Shift array
          • Basic
          • Inputs
          • Outputs
        • Shuffle Array
          • Basic
          • Inputs
          • Outputs
        • Fill Array
          • Basic
          • Inputs
          • Outputs
        • Index Array From String
          • Basic
          • Inputs
          • Outputs
        • Shuffle indexes
          • Basic
          • Inputs
          • Outputs
        • Is Included
          • Basic
          • Inputs
          • Outputs
        • Truncate
          • Basic
          • Inputs
          • Outputs
        • Get Last Element
          • Basic
          • Inputs
          • Outputs
        • Get Member
          • Base
          • Inputs
          • Outputs
        • Get Member Info
          • Base
          • Inputs
          • Outputs
        • Mix
          • Basic
          • Inputs
          • Outputs
        • Assemble Object Package
          • Basic
          • Inputs
          • Outputs
        • Iterate Collection
          • Basic
          • Inputs
          • Outputs
        • Sort Container
          • Base
          • Inputs
          • Outputs
        • Assemble Collection
          • Basic
          • Inputs
          • Outputs
        • Slice Array
          • Basic
          • Inputs
          • Outputs
        • Scalar Arithmetic
          • Basic
          • Inputs
          • Outputs
        • Sort
          • Basic
          • Inputs
          • Outputs
        • Sum Stream
          • Basic
          • Inputs
          • Outputs
        • Reverse
          • Basic
          • Inputs
          • Outputs
        • Concatenate
          • Basic
          • Inputs
          • Outputs
        • Erase Value
          • Basic
          • Inputs
          • Outputs
      • Flow Control
        • If
          • Basic
          • Inputs
          • Outputs
        • Range
          • Basic
          • Inputs
          • Outputs
        • Switch
          • Basic
          • Inputs
          • Outputs
        • Loop Carried Value
          • Basic
          • Inputs
          • Outputs
        • Memory
          • Basic
          • Inputs
          • Outputs
          • Initial
        • Compare
          • Basic
          • Inputs
          • Outputs
      • String
        • Output
          • Basic
          • Inputs
          • Outputs
        • Upper/lower case
          • Basic
          • Inputs
          • Outputs
        • Truncate
          • Basic
          • Inputs
          • Outputs
        • Strip Whitespace
          • Basic
          • Inputs
          • Outputs
        • Prefix/Suffix
          • Basic
          • Inputs
          • Outputs
        • Search and Replace
          • Basic
          • Inputs
          • Outputs
        • Part
          • Basic
          • Inputs
          • Outputs
        • String Length
          • Basic
          • Inputs
          • Outputs
        • Split
          • Basic
          • Inputs
          • Outputs
        • Reverse
          • Basic
          • Inputs
          • Outputs
        • Connect
          • Basic
          • Inputs
          • Outputs
        • Repeat
          • Basic
          • Inputs
          • Outputs
        • Random character generator
          • Basic
          • Inputs
          • Outputs
        • Random Text From Default
          • Basic
          • Inputs
          • Outputs
        • Join
          • Basic
          • Inputs
          • Outputs
      • Info
        • Command Line Argument
          • Base
          • Inputs
          • Outputs
        • Database Parser
          • Base
          • Inputs
          • Outputs
        • Geometry Collision
          • Basic
          • Inputs
          • Outputs
        • Console Out
          • Basic
          • Inputs
          • Outputs
        • Closest Point
          • Basic
          • Inputs
          • Outputs
        • Closest Point on Surface
          • Base
          • Inputs
          • Outputs
        • Time
          • Preview
          • Basic
          • Outputs
          • Context
        • Ray Collision
          • Basic
          • Inputs
          • Outputs
        • Camera
          • Preview
          • Basic
          • Outputs
          • Context
        • Light
          • Preview
          • Basic
          • Inputs
          • Outputs
          • Context
        • MoGraph
          • Preview
          • Basic
          • Outputs
          • Context
        • Render Object
          • Preview
          • Basic
          • Outputs
          • Context
        • Ray
          • Preview
          • Basic
          • Outputs
          • Context
        • Scene
          • Preview
          • Basic
          • Outputs
          • Context
        • Scene Object
          • Preview
          • Basic
          • Inputs
          • Outputs
          • Context
        • Vertex Color
          • Preview
          • Basic
          • Inputs
          • Outputs
          • Context
        • Vertex Map
          • Preview
          • Basic
          • Inputs
          • Outputs
          • Context
      • Utility
        • Debug
          • Basic
          • Inputs
          • Outputs
          • Context
        • Displacement Map
          • Preview
          • Basic
          • Inputs
          • Outputs
          • Context
        • Group
          • Basic
        • Slider
          • Basic
          • Inputs
          • Outputs
        • Sample Shader
          • Basic
          • Inputs
          • Outputs
        • Type Of
          • Basic
          • Inputs
          • Outputs
        • Refout
          • Basic
        • Variadic Count
          • Basic
          • Inputs
          • Outputs
      • Material Generator
        • Falloff
          • Preview
          • Basic
          • Inputs
          • Outputs
        • Ambient Occlusion
          • Preview
          • Basic
          • Inputs
          • Outputs
          • Context
        • Basic Noise
          • Preview
          • Basic
          • Inputs
          • Outputs
          • Context
        • Basic Gradient
          • Preview
          • Basic
          • Inputs
          • Outputs
          • Context
        • Image
          • Preview
          • Basic
          • Inputs
          • Outputs
          • Context
        • Color Key
          • Preview
          • Basic
          • Inputs
          • Outputs
        • Thin Film
          • Preview
          • Basic
          • Inputs
          • Outputs
          • Context
        • Gradient
          • Preview
          • Basic
          • Inputs
          • Outputs
          • Context
        • Rock Surface
          • Preview
          • Basic
          • Outputs
          • Base
        • Flakes
          • Preview
          • Basic
          • Inputs
          • Outputs
          • Context
        • Fresnel Dielectric
          • Preview
          • Basic
          • Inputs
          • Outputs
          • Context
        • Fresnel Conductor
          • Preview
          • Basic
          • Inputs
          • Outputs
          • Context
        • Grid
          • Preview
          • Basic
          • Inputs
          • Outputs
          • Context
        • Hash
          • Preview
          • Basic
          • Inputs
          • Outputs
        • Wood
          • Preview
          • Basic
          • Inputs
          • Outputs
        • Edges Mask
          • Preview
          • Basic
          • Inputs
          • Outputs
        • Checkerboard
          • Preview
          • Basic
          • Inputs
          • Outputs
          • Context
        • Complex Noise
          • Preview
          • Basic
          • Outputs
          • Noise
          • Modulation
          • Context
        • Scratches
          • Preview
          • Basic
          • Inputs
          • Outputs
          • Context
        • Circle
          • Preview
          • Basic
          • Inputs
          • Outputs
          • Context
        • Landscape Mask
          • Preview
          • Basic
          • Outputs
          • Landscape Mask
        • Line
          • Preview
          • Basic
          • Inputs
          • Outputs
          • Context
        • Veins
          • Preview
          • Basic
          • Outputs
          • Veins
        • Metal Surface
          • Preview
          • Basic
          • Inputs
          • Outputs
        • Multi Shader
          • Preview
          • Basic
          • Inputs
          • Outputs
        • Multiray Generator
          • Preview
          • Basic
          • Inputs
          • Outputs
          • Context
        • Patterns Generator
          • Preview
          • Basic
          • Inputs
          • Outputs
          • Context
        • N-Gon
          • Preview
          • Basic
          • Inputs
          • Outputs
          • Context
        • Noise
          • Preview
          • Basic
          • Outputs
          • Noise
          • Projection
          • Context
        • Blackbody
          • Preview
          • Basic
          • Inputs
          • Outputs
        • Spiral
          • Preview
          • Basic
          • Inputs
          • Outputs
          • Context
        • Star
          • Preview
          • Basic
          • Inputs
          • Outputs
          • Context
        • Generator Ray
          • Preview
          • Basic
          • Inputs
          • Outputs
          • Context
        • Voronoi Noise
          • Preview
          • Basic
          • Inputs
          • Outputs
          • Context
        • Cells
          • Preview
          • Basic
          • Inputs
          • Outputs
          • Context
        • Random
          • Preview
          • Basic
          • Inputs
          • Outputs
          • Context
      • Context
        • Projection
          • Preview
          • Basic
          • Inputs
          • Outputs
          • Context
        • Set Shading Context
          • Preview
          • Basic
          • Inputs
          • Outputs
          • Context
        • Get Shading Context
          • Preview
          • Basic
          • Outputs
          • Context
        • Override Shading Context
          • Preview
          • Basic
          • Inputs
          • Outputs
        • Triplanar
          • Preview
          • Basic
          • Inputs
          • Outputs
          • Context
        • UV Reprojection
          • Preview
          • Basic
          • Inputs
          • Outputs
          • Context
        • UV Transform
          • Preview
          • Basic
          • Inputs
          • Outputs
          • Context
        • UV Distorter
          • Preview
          • Basic
          • Inputs
          • Outputs
          • Context
        • UVW Transform
          • Preview
          • Basic
          • Inputs
          • Outputs
          • Context
        • Scatter
          • Preview
          • Basic
          • Inputs
          • Outputs
          • Context
      • 2D
        • Area Average
          • Preview
          • Basic
          • Inputs
          • Outputs
          • Context
        • Cache
          • Preview
          • Basic
          • Inputs
          • Outputs
          • Context
        • Kernel
          • Preview
          • Basic
          • Inputs
          • Outputs
          • Context
          • Mask
        • Blur
          • Preview
          • Basic
          • Inputs
          • Outputs
          • Context
          • Mask
      • Experimental
        • Effector Group
          • Basic
          • Object
          • Outputs
        • Field Group
          • Basic
          • Inputs
          • Outputs
        • Has Value
          • Basic
          • Inputs
          • Outputs
        • Is Constant
          • Basic
          • Inputs
          • Outputs
        • Sample Classic Light
          • Basic
          • Inputs
          • Outputs
        • Sample Classic Spline
          • Basic
          • Inputs
          • Outputs
        • Classic Object Import
          • Basic
          • Inputs
          • Outputs
        • Get Context
          • Basic
          • Inputs
          • Outputs
        • Material Parametrization
          • Basic
          • Inputs
          • Outputs
        • Object Link
          • Basic
          • Inputs
          • Outputs
        • Remap
          • Basic
          • Inputs
          • Outputs
        • Spline Tessellation Op
          • Base
          • Object
          • Outputs
        • Static Assert
          • Basic
          • Inputs
          • Outputs
        • Atom Array
          • Basic
          • Coord
          • Object
          • Outputs
        • Bar Chart
          • Base
          • Coord
          • Inputs
          • Outputs
          • Data
          • Generate
          • Bar
          • Name
          • Numbers
          • Animate
          • Colors
          • Selections
        • Tree
          • Basic
          • Coord
          • Object
          • Outputs
        • Command line text
          • Base
          • Coord
          • Object
          • Outputs
        • Look At Op
          • Basic
          • Outputs
        • Bend
          • Basic
          • Outputs
          • Object
        • Bulge
          • Basic
          • Outputs
          • Object
        • Effector Op
          • Basic
          • Coord
          • Outputs
        • External Reference
          • Basic
          • Inputs
          • Outputs
        • Color Op
          • Basic
          • Outputs
        • Field
          • Basic
          • Coord
          • Outputs
        • Filter Op
          • Basic
          • Outputs
        • Geometry Input
          • Basic
          • Outputs
        • Grass
          • Basic
          • Inputs
          • Outputs
          • Object
        • Instance
          • Basic
          • Coord
          • Inputs
        • Cone
          • Basic
          • Outputs
          • Object
        • Classic Object
          • Basic
          • Coord
          • Inputs
          • Outputs
        • Cloner
          • Basic
          • Inputs
          • Object
        • Spherical
          • Basic
          • Outputs
          • Object
        • Spherify
          • Basic
          • Outputs
          • Object
        • Linear
          • Basic
          • Inputs
          • Outputs
        • Line to Mesh
          • Base
          • Coord
          • Inputs
          • Outputs
        • Material Op
          • Basic
          • Coord
          • Outputs
        • Matrix Op
          • Basic
          • Outputs
        • Mesh Primitive
          • Basic
          • Coord
          • Ouput
          • Fillet
        • Blend Color Op
          • Basic
          • Mask
          • Outputs
        • Modeling Op
          • Basic
          • Outputs
          • Object
        • Null
          • Basic
          • Inputs
        • Object Group
          • Basic
          • Coord
          • Inputs
          • Outputs
        • Operator Group
          • Basic
          • Inputs
          • Outputs
        • Add Package Op
          • Basic
          • Inputs
          • Outputs
        • Add Package Array Op
          • Basic
          • Inputs
          • Outputs
        • Radial
          • Basic
          • Outputs
          • Object
        • Rain
          • Base
          • Inputs
          • Object
          • Outputs
        • Torus
          • Basic
          • Outputs
          • Object
        • Shear
          • Basic
          • Outputs
          • Object
        • Melt
          • Basic
          • Outputs
          • Object
        • Selection Op
          • Basic
          • Outputs
          • Object
        • Plain
          • Basic
          • Outputs
          • Object
        • Spline Primitive
          • Base
          • Coord
          • Object
          • Outputs
        • Stack Op
          • Basic
          • Inputs
          • Outputs
        • Taper
          • Basic
          • Outputs
          • Object
        • Squash and Stretch
          • Basic
          • Outputs
          • Object
        • Stairs
          • Basic
          • Outputs
          • Outputs
        • Children Op
          • Basic
          • Object
          • Outputs
        • Twist
          • Basic
          • Outputs
          • Object
        • Distribution Op
          • Basic
          • Outputs
          • Object
        • Global Pins
          • Base
          • Coord
          • Inputs
          • Outputs
          • Globe
          • Pins
          • Name
          • Flight Path
          • Animation
        • Wind
          • Basic
          • Outputs
          • Object
        • Box
          • Basic
          • Outputs
          • Object
        • Brick Wall
          • Preview
          • Basic
          • Coord
          • Bricks
          • Grout
          • Wall
          • Outputs
        • Random
          • Basic
          • Outputs
          • Object
        • Cylinder
          • Basic
          • Outputs
          • Object
      • Geometry Generator
        • Ivy Generator
          • Basic
          • Coord
          • Group
          • Object
          • Group
          • Group
          • Group
          • Outputs
        • Weave Spline
          • Basic
          • Coord
          • Inputs
          • Object
          • Group
          • Subdivision
          • Outputs
        • Object group
          • Basic
          • Coord
          • Object
          • Group
          • Group
          • Group
          • Group
          • Outputs
        • Join Spline
          • Basic
          • Coordinates
          • Inputs
          • Group
          • Group
          • Subdivision
          • Outputs
        • Interconnect
          • Basic
          • Coordinates
          • Inputs
          • Object
          • Subdivision
          • Outputs
      • Surface
        • BSDF
          • Preview
          • Basic
          • Inputs
          • Outputs
          • Context
        • Bump Map
          • Preview
          • Basic
          • Inputs
          • Outputs
          • Context
        • Emission
          • Preview
          • Basic
          • Inputs
          • Outputs
          • Context
        • Material
          • Preview
          • Basic
          • Inputs
          • Context
        • Normal Map
          • Preview
          • Basic
          • Inputs
          • Outputs
          • Context
      • Material
        • Emission Material
          • Preview
          • Basic
          • Inputs
        • Cutout Material
          • Preview
          • Basic
          • Inputs
        • Car Paint Material
          • Preview
          • Basic
          • Base
          • Flakes
          • Gloss
          • Context
        • Concrete Material
          • Preview
          • Basic
          • Base
          • Reflectance
          • Deformation
          • Variation
        • Rock Material
          • Preview
          • Basic
          • Base
          • Deformation
          • Reflectance
          • Variation
        • Gold Material
          • Preview
          • Basic
          • Base
          • Reflectance
          • Deformation
          • Patina
          • Variation
        • Granite Material
          • Preview
          • Basic
          • Base
          • Flakes
          • Crystals
          • Reflectance
          • Variation
        • Wood material
          • Preview
          • Basic
          • Base
          • Veins
          • Reflectance
          • Veins Deformation
          • Variation
        • Ceramic Material
          • Preview
          • Basic
          • Base
          • Reflectance
          • Variation
        • Marble Material
          • Preview
          • Basic
          • Base
          • Veins
          • Reflectance
          • Deformation
          • Variation
        • Metal material
          • Preview
          • Basic
          • Base
          • Metal
          • Variation
        • Plastic Material
          • Preview
          • Basic
          • Base
          • Reflectance
          • Deformation
          • Variation
        • Uber Matreial
          • Preview
          • Basic
          • Channels
          • Diffuse
          • Reflection
          • Coating
          • Emission
          • Transparency
          • Opacity
          • Bump
          • Normal
          • Displacement
  • Picture Viewer
    • File Menu
      • HDRI
    • Edit Menu
    • View Menu
    • Compare Menu
    • Animation Menu
  • The Asset Browser
    • Asset Browser Menu
    • Browser search, Category area and asset list
      • The AI search in the Asset Browser
    • Detail
    • Troubleshooting the Asset Browser
  • The Project Asset Inspector
  • File Menu
    • File Menu
    • Export
  • Edit Menu
    • The Undo buffer
    • Clipboard
    • Scene
  • Create Menu
    • Null
      • Basic Properties
      • Coordinates
      • Object Properties
    • Spline
      • Arc Object
        • Basic Properties
        • Coordinates
        • Object Properties
      • Circle Object
        • Basic Properties
        • Coordinates
        • Object Properties
      • Helix Object
        • Basic Properties
        • Coordinates
        • Object Properties
      • n-Side Object
        • Basic Properties
        • Coordinates
        • Object Properties
      • Rectangle Object
        • Basic Properties
        • Coordinates
        • Object Properties
      • 4-Sided Object
        • Basic Properties
        • Coordinates
        • Object Properties
      • Cissoid Object
        • Basic Properties
        • Coordinates
        • Object Properties
      • Cogwheel Object
        • Basic Properties
        • Coordinates
        • Object Properties
        • Root Radius, Addendum Radius, Pitch Radius, Diametral Pitch, Dedendum, Pressure Angle
        • Spokes
      • Cycloid Object
        • Basic Properties
        • Coordinates
        • Object Properties
      • Flower Object
        • Basic Properties
        • Coordinates
        • Object Properties
      • Profile
        • Basic Properties
        • Coordinates
        • Object Properties
      • Star Object
        • Basic Properties
        • Coordinates
        • Object Properties
      • Text Spline Object
        • Basic Properties
        • Coordinates
        • How it Works
      • Formula Object
        • Basic Properties
        • Coordinates
        • Object Properties
      • Spline
        • Basic Properties
        • Coordinates
        • Object Properties
    • Mesh
      • Text
        • Basic Properties
        • Coordinates
        • How it Works
        • Caps
        • Selections
        • All
        • Lines
        • Words
        • Letters
      • Cube Object
        • Basic Properties
        • Coordinates
        • Object Properties
      • Cylinder Object
        • Basic Properties
        • Coordinates
        • Object Properties
        • Caps
        • Slice
      • Disc Object
        • Basic Properties
        • Coordinates
        • Object Properties
        • Slice
      • Plane Object
        • Basic Properties
        • Coordinates
        • Object Properties
      • Polygon Object
        • Basic Properties
        • Coordinates
        • Object Properties
      • Sphere Object
        • Basic Properties
        • Coordinates
        • Object Properties
      • Capsule Object
        • Basic Properties
        • Coordinates
        • Object Properties
        • Slice
      • Cone Object
        • Basic Properties
        • Coordinates
        • Object Properties
        • Caps
        • Slice
      • Figure Object
        • Basic Properties
        • Coordinates
        • Object Properties
      • Landscape Object
        • Basic Properties
        • Coordinates
        • Object Properties
      • Oil Tank Object
        • Basic Properties
        • Coordinates
        • Object Properties
        • Slice
      • Pyramid Object
        • Basic Properties
        • Coordinates
        • Object Properties
      • Platonic Object
        • Basic Properties
        • Coordinates
        • Object Properties
      • Tube Object
        • Basic Properties
        • Coordinates
        • Object Properties
        • Slice
      • Torus Object
        • Basic Properties
        • Coordinates
        • Object Properties
        • Slice
      • Bezier Object
        • Basic Properties
        • Coordinates
        • Object Properties
      • Polygon Object
        • Basic Properties
        • Coordinates
    • Generators
      • Subdivision Surface
        • Basic Properties
        • Coordinates
        • OpenSubdiv
      • Cloth Surface
        • Basic Properties
        • Coordinates
        • Object Properties
      • Extrude Object
        • Basic Properties
        • Coordinates
        • Object Properties
        • Caps and Bevels
        • Selections
      • Lathe object
        • Basic Properties
        • Coordinates
        • Object Properties
        • Caps and Bevels
        • Selections
      • Loft object
        • Basic Properties
        • Coordinates
        • Object Properties
        • Caps and Bevels
        • Selections
      • Sweep object
        • Basic Properties
        • Coordinates
        • Object Properties
        • Caps and Bevels
        • Selections
      • Spline Mask
        • Basic Properties
        • Coordinates
        • Object Properties
      • Boole Object (legacy)
        • Basic Properties
        • Coordinates
        • Example
      • Boolean Generator
        • Basic Properties
        • Coordinates
        • Object Properties
        • Example
      • Connect Object
        • Basic Properties
        • Coordinates
        • Object Properties
      • Thicken
        • Basic Properties
        • Coordinates
        • Object Properties
        • Selections
      • Symmetry Object
        • Basic Properties
        • Coordinates
        • Planar settings
      • Instance Object
        • Basic Properties
        • Coordinates
        • Object Properties
      • Array Object
        • Basic Properties
        • Coordinates
        • Object Properties
      • Atom Array
        • Basic Properties
        • Coordinates
        • Object Properties
      • Remesh
        • Basic Properties
        • Coordinates
        • Instant Mesh
      • Polygon Reduction Generator
        • Basic Properties
        • Coordinates
        • Object Properties
      • Metaball Object
        • Basic Properties
        • Coordinates
        • Object Properties
      • LOD
        • Basic Properties
        • Coordinates
        • Object Properties
        • Options
      • Relief Object
        • Basic Properties
        • Coordinates
        • Object Properties
      • Vectorizer
        • Basic Properties
        • Coordinates
        • Object Properties
      • Architectural Grass
        • Architectural Grass
          • Basic Properties
          • Material Properties
          • Assignment
        • Architectural Grass Material Tag
          • Basic Properties
          • Tag Properties
      • Python Generator
        • Basic Properties
        • Coordinates
        • Object Properties
      • Plant Object
        • Basic Properties
        • Coordinates
        • Object Properties
        • Detail
    • Deformer
      • Bend Object
        • Basic Properties
        • Coordinates
        • Object Properties
        • Additional Commands
      • Bulge Object
        • Basic Properties
        • Coordinates
        • Object Properties
        • Additional Commands
      • Shear Object
        • Basic Properties
        • Coordinates
        • Object Properties
        • Additional Commands
      • Taper Object
        • Basic Properties
        • Coordinates
        • Object Properties
        • Additional Commands
      • Twist Object
        • Basic Properties
        • Coordinates
        • Object Properties
        • Additional Commands
      • FFD Object
        • Basic Properties
        • Coordinates
        • Object Properties
      • Camera Deformer
        • Basic Properties
        • Coordinates
        • Object Properties
      • Correction Deformer
        • Basic Properties
        • Coordinates
        • Object Properties
      • Mesh Deformer
        • Basic Properties
        • Coordinates
        • Object Properties
      • Melt Object
        • Basic Properties
        • Coordinates
        • Object Properties
        • Additional Commands
      • Explosion
        • Basic Properties
        • Coordinates
        • Object Properties
      • Explosion FX Object
        • Basic Properties
        • Coordinates
        • Object Properties
        • Explosion
        • Cluster
        • Gravity
        • Rotation
        • Special
      • Shatter Object
        • Basic Properties
        • Coordinates
        • Object Properties
      • Jiggle
        • Basic Properties
        • Coordinates
        • Object Properties
        • Restriction
        • Forces
        • Cache
      • Squash and Stretch
        • Basic Properties
        • Coordinates
        • Object Properties
      • Collision Deformer
        • Basic Properties
        • Coordinates
        • Object Properties
        • Colliders
        • Include
        • Maps
        • Cache
        • Advanced
      • Shrinkwrap Deformer
        • Basic Properties
        • Coordinates
        • Object Properties
      • Spherify Deformer
        • Basic Properties
        • Coordinates
        • Object Properties
        • Additional Commands
      • Delta Mush
        • Basic Properties
        • Coordinates
        • Object Properties
        • Tags
        • Additional Commands
      • Smoothing Deformer
        • Basic Properties
        • Coordinates
        • Object Properties
      • Surface Deformer
        • Basic Properties
        • Coordinates
        • Object Properties
      • Wrap Object
        • Basic Properties
        • Coordinates
        • Object Properties
        • Additional Commands
      • Projection Deformer
        • Basic Properties
        • Coordinates
        • Object
        • Additional Commands
      • Spline Deformer
        • Basic Properties
        • Coordinates
        • Object Properties
      • Spline Rail Object
        • Basic Properties
        • Coordinates
        • Object Properties
      • Spline Wrap
        • Basic Properties
        • Coordinates
        • Object Properties
      • Displacer Object
        • Basic Properties
        • Coordinates
        • Object Properties
        • Shading
        • Additional Commands
        • Update
      • Formula Object
        • Basic Properties
        • Coordinates
        • Object Properties
        • Additional Commands
      • Morph Deformer
        • Basic Properties
        • Coordinates
        • Object Properties
      • Point Cache
        • Basic Properties
        • Coordinates
        • Object Properties
      • Wind object
        • Basic Properties
        • Coordinates
        • Object Properties
        • Additional Commands
      • Bevel Deformer
        • Basic Properties
        • Coordinates
        • Identical settings with the Bevel tool
        • Polygon Extrusion
        • Shaping
        • Topology
      • Fields
        • Additional Commands
    • Field
      • Field Objects
        • Linear Field
          • Basic Properties
          • Coordinates
          • Field
          • Remapping
          • Color Remap
          • Direction
        • Radial Field
          • Basic Properties
          • Coordinates
          • Field
          • Offset
          • Remapping
          • Color Remap
          • Direction
        • Spherical Field
          • Basic Properties
          • Coordinates
          • Field
          • Remapping
          • Color Remap
          • Direction
        • Box Field
          • Basic Properties
          • Coordinates
          • Field
          • Remapping
          • Color Remap
          • Direction
        • Cylinder Field
          • Basic Properties
          • Coordinates
          • Field
          • Remapping
          • Color Remap
          • Direction
        • Cone Field
          • Basic Properties
          • Coordinates
          • Field
          • Remapping
          • Color Remap
          • Direction
        • Capsule Field
          • Basic Properties
          • Coordinates
          • Field
          • Remapping
          • Color Remap
          • Direction
        • Torus Field
          • Basic Properties
          • Coordinates
          • Field
          • Remapping
          • Color Remap
          • Direction
        • Random Field
          • Basic Properties
          • Coordinates
          • Sorted mode
          • Remapping
          • Color Remap
          • Direction
          • View Settings
        • Shader Field
          • Basic Properties
          • Coordinates
          • Field
          • Remapping
          • Color Remap
          • Direction
        • Sound Field
          • Basic Properties
          • Coordinates
          • Field
          • Remapping
          • Color Remap
          • Direction
        • Formula Field
          • Basic Properties
          • Coordinates
          • Field
          • Subfields
          • Remapping
          • Color Remap
          • Direction
        • Python Field
          • Basic Properties
          • Coordinates
          • Field
          • Remapping
          • Color Remap
          • Direction
        • Group Field
          • Basic Properties
          • Coordinates
          • Field
          • Remapping
          • Color Remap
          • Direction
      • Field Layers
        • Convert
          • Layer Controls
        • Solid Field Layer
          • Layer Controls
        • MoGraph Field Layer
          • Layer Controls
        • Particle Field Layer
          • Layer Controls
        • Point Object Field Layer
          • Curvature
        • Step Field Layer
        • Spline Field Layer
          • Mask Mode
        • Track
          • Layer
        • Variable Tag Field Layer
          • Layer Controls
        • Volume Object Field Layer
          • Layer Controls
        • Time Field Layer
          • Layer Controls
      • Modifier layers
        • Decay
          • Layer Controls
        • Range Map
          • Layer Controls
        • Clamp
          • Layer Controls
        • Colorizer
          • Layer Controls
        • Freeze
          • Layer Controls
          • Radius
        • Color Filter
          • Layer Controls
        • Formula
          • Layer Controls
        • Invert
        • Curve
          • Layer Controls
        • Noise Remap
          • Layer Controls
        • Python
          • Layer Controls
        • Quantize
          • Layer Controls
        • Remap
        • Delay
          • Layer Controls
      • Other Objects
        • Field Remapper
          • Remapping
          • Color Remap
          • Curvature
        • Layer Controls
          • Blending
          • Layer Controls
        • Folder
          • Layer Controls
    • Environment
      • Redshift Environment
        • Basic Properties
        • Coordinates
        • Volume Scattering
      • Floor Object
        • Basic Properties
        • Coordinates
      • Sky Object
        • Basic Properties
        • Coordinates
      • Environment Object
        • Basic Properties
        • Coordinates
        • Object Properties
      • Foreground Object
        • Basic Properties
        • Coordinates
      • Background Object
        • Basic Properties
        • Coordinates
      • Stage Object
        • Basic Properties
        • Coordinates
        • Object Properties
    • Redshift Camera
      • Basic Properties
      • Coordinates
      • Object Properties
      • Optical
      • Color Correction
      • Lens Effects
      • Background
      • Display
    • Camera Object
      • Basic Properties
      • Coordinates
      • Example:
      • Vignetting
      • Details
      • Stereoscopic rendering with a Spherical Camera
      • Composition Helpers
      • General
    • Redshift Light
      • Object
      • Details
      • Project
      • Light & Shadow Linking
    • Redshift Sun & Sky
      • Basic Properties
      • Coordinates
      • Sky
      • Sun
      • Night Sky
      • Time and Location
      • Details
      • Projekt
    • Clouds
      • Coordinates
      • Basic Properties
      • Low Altitude Clouds
      • High Altitude Clouds
    • Light Object
      • Basic Properties
      • Coordinates
      • General
      • Clipping
      • Sample Distance tips
      • Soft Shadows
      • Caustics
      • General
      • Noise
      • Glow editor
      • Project
    • Material and Tags
    • Physical Sky
      • Basic Properties
      • Coordinates
      • Time and Location
      • Sky
      • Sun
      • Atmosphere
      • Layer 1
      • Details
      • Volumetric Clouds
      • Fog
      • Rainbow
      • Sunbeams
      • Application
        • Set Object
          • Properties
    • XRefs
      • XRef
        • Basic Properties
        • Coordinates
        • Object Properties
      • Reference Manager
        • References
      • Commands
      • Simple XRef
        • Basic Properties
        • Coordinates
        • Object Properties
        • XRef Info
        • XRef Objects
        • XRef Materials
    • Bake as Alembic / and Delete
    • Redshift BakeSet
      • Basic Properties
      • Coordinates
      • Object Properties
      • Baking
    • Redshift Proxy
      • Basic Properties
      • Coordinates
      • Intro to Proxies
      • Overriding Proxies
      • Object Properties
      • Selection
  • Modes Menu
    • Drawing Pipeline
    • Coordinates
      • Axes
      • Coordinate System
    • Component Modes
      • Points
      • Edges
      • Polygons
    • Model
    • Object
    • Animation
    • Texture
    • Enable Axis
    • Tweak
    • Snapping
    • Symmetry
    • Workplane
      • Workplane Modes
      • Workplanes
    • Viewport Solo Mode
    • Camera
  • Select Menu
    • Selection Filter
      • Selection Object
        • Basic Properties
        • Coordinates
        • Object Properties
    • Main selection tools
      • Brush
        • Options
        • Axis
        • Soft Selection
      • Rectangle Selection
        • Options
        • Axis
        • Soft Selection
      • Lasso Selection
        • Options
        • Axis
        • Soft Selection
      • Polygon Selection
        • Options
        • Axis
        • Soft Selection
    • Loop Selection
      • Options
    • Ring Selection
      • Options
    • Outline Selection
    • Fill Selection
    • Path Selection
      • Options
      • Selection Tag Functions
    • Phong Break Selection
      • Options
      • Selection Tag Functions
    • Symmetrize Selection
    • Pattern Selection
      • Options
      • Tool
    • Select All
    • Deselect All
    • Invert
    • Select Connected
    • Grow Selection
    • Shrink Selection
    • Hide Selected
    • Hide Unselected
    • Show
    • Invert Visibility
    • Convert Selection
    • Save Selection
      • Point Selection Tag
        • Saved Selections in the Object Manager
        • Attribute Transfer
        • Tag Properties
        • Commands
        • Fields
      • Edge Selection Tag
        • Saved selections in the Object Manager
        • Attribute Transfer
        • Tag Properties
        • Commands
        • Fields
      • Polygon Selection Tag
        • Saved selections in the Object Manager
        • Attribute Transfer
        • Tag Properties
        • Commands
        • Fields
    • Convert Vertex Map
    • Set Vertex Weight
  • Tools Menu
    • The Commander
    • Move
      • Modeling Axis
      • Soft Selection
    • Rotate
      • Modeling Axis
      • Soft Selection
    • Scale
      • Modeling Axis
      • Soft Selection
    • Place
      • Settings
    • Dynamic Place
      • Settings
    • Scatter Placement (Tool)
      • Pen
      • Object
      • Display
    • Scatter Placement
      • Basic Properties
      • Coordinates
      • Object Properties
    • Axis Center
    • Freeze Transformation
    • Unfreeze Transformation
    • Reset Transform
    • Center
      • Options
      • Tool
    • Arrange
      • Options
      • Tool
    • Duplicate
      • Duplicate
      • Options
      • Tool
    • Transfer
      • Options
      • Tool
    • Randomize
      • Options
      • Tool
    • Replace with
    • Project Object
    • Paint
      • Options
      • Painting
      • Display
    • Lighting Tool
      • Options
    • Name
      • Options
    • Annotation Tool
      • Options
    • Measure Tool
      • Point 1
    • Guide Object
      • Basic Properties
      • Coordinates
      • Object Properties
    • Guide Draw
    • Delete Enabled Guides
    • Doodle (sketching)
      • Doodle Object
        • Basic Properties
        • Coordinates
        • Object Properties
        • Options
      • Doodle
        • Options
    • Make Editable
    • Current State To Object
    • Connect Objects
    • Connect and Delete Objects
    • Polygon Islands to Objects
  • Mesh Menu
    • Polygon Pen
      • Options
    • Parameters
      • Tool Parameters
    • Bevel Tool
      • Tool Option
      • Polygon Extrusion
      • Shaping
      • Topology
      • Tool
    • Extrude
      • Extruding Polygons
      • Tool
    • Inset
      • Options
      • Tool
    • Line Cut
      • Options
    • Volume Mesh
    • Create Point
      • Options
    • Close Polygon Hole
      • Options
    • Bridge
      • Options
    • Matrix Extrude
      • Options
      • Tool
    • Smooth Shift
      • Options
      • Tool
    • Thicken
      • Options
      • Tool
    • Subdivide
    • Poke Polygons
    • Weight Subdivision Surface
      • Subdivision Surface Weights
    • Weld
      • Options
    • Stich and Sew
      • Options
    • Melt
    • Collapse
    • Dissolve
    • Optimize
    • Resolve Non-Manifold
    • Array
      • Options
      • Tool
    • Clone
      • Options
      • Tool
    • Symmetrize
    • Split
    • Disconnect
    • Plane Cut
      • Options
    • Path/Loop Cut
      • Options
      • Interaction
      • Shaping
    • Edge Cut
      • Options
      • Tool
    • Connect (Points/Edges)
    • Triangulate
    • Untriangulate
      • Angle
      • Tool
    • Iron
      • Options
      • Tool
    • Fabric Brush
      • Tool
      • What are Ghost Points good for?
      • Subdivision
    • Smooth Edges
      • Options
      • Tool
    • Straighten Edges
      • Options
      • Tool
    • Brush
      • Options
      • Falloff
    • Magnet
      • Options
      • Falloff
    • Fit Circle
      • Options
      • Tool
    • Flatten
      • Options
      • Tool
    • Set Point Value
      • Options
      • Tool
    • Slide Tool
      • Options
      • Tool
    • Set Edge Flow
      • Options
      • Tool
    • Equal Spacing
      • Options
      • Tool
    • Spin Edge
    • Change Point Order
    • Normal Move
      • Options
      • Tool
    • Normal Scale
      • Options
      • Tool
    • Normal Rotate
      • Options
      • Tool
    • Edge To Spline
    • N-gon Triangulation
    • Retriangulate N-gons
    • Remove N-gons
    • Align Normals
    • Reverse Normals
    • The Normal Editing Manager
    • Break Phong Shading
    • Unbreak Phong Shading
    • Select Broken Phong Edges
    • Reset Scale
    • UV
  • Spline Menu
    • Spline Pen
      • Options
    • Spline Sketch
      • Options
    • Spline Arc
      • Options
      • Tool
    • Spline Smooth
      • Options
    • Chamfer
      • Options
      • Tool
    • Cross Section
    • Round
      • Options
      • Tool
    • Create Outline
    • Straighten
    • Project
      • Options
      • Tool
    • Hard Interpolation
    • Soft Interpolation
    • Equal Tangent Length
    • Equal Tangent Direction
    • Set First Point
    • Reverse Sequence
    • Move Up
    • Move Down
    • Join Segment
    • Break Segment
    • Explode Segments
    • Spline Boole Commands
  • Character Menu
    • Pose Libraries
      • Pose Library Browser
      • Thumbnail View
    • Weight Manager
      • Commands
      • Joints
      • Weighting table
      • Auto Weight
      • Options
      • Display
    • Property Transfer
    • Character
      • Basic Properties
      • Coordinates
      • Build Tab
      • Hotspots
      • Controls
      • Manager
    • CMotion
      • Basic Properties
      • Coordinates
      • Parameter
      • Pose
      • Route
      • Steps
    • CMotion Step
      • Basic Properties
      • Coordinates
      • Object Properties
    • Build Character
    • Joint
      • Options
    • Joint Align
      • Options
    • Mirror
      • Direction
      • Options
      • Naming
      • Weights
      • Tool
    • Commands
      • Bind
    • Weight
      • Options
      • Symmetry
      • Display
    • Conversion
    • Joint
      • Basic Properties
      • Coordinates
      • Object Properties
      • General
      • Kinematics
      • Symmetry
    • Skin
      • Basic Properties
      • Coordinates
      • Object Properties
      • Include
    • Muscle
      • Basic Properties
      • Coordinates
      • Object Properties
      • Dynamics
      • Additional Commands
    • MSkin
      • Basic Properties
      • Coordinates
      • Object Properties
      • Muscles
    • Cluster
      • Basic Properties
      • Coordinates
      • Object Properties
      • Weights
      • Additional Commands
    • Motion Retargeting
      • Character Definition Tag
        • Basic Properties
        • Character Definition Manager
      • Character Solver Tag
        • Basic Properties
        • Tag Properties
        • Strength
    • Falloff
      • Basic Properties
      • Coordinates
  • Animate
    • Various Methods of Creating Tracks and Keys
    • Animation Palette
    • Timeline
      • Navigation
      • Objects Area
      • Timeline Ruler
      • Keys Area
      • Layers Palette
      • Menu
        • Create
          • Add Property Tracks
            • Track
              • Basic Properties
              • Track Properties
            • Value Key
              • Key properties
              • Key Properties
          • Add Special Tracks
            • Time Track
            • Morph Track
              • Basic Properties
              • Track Properties
            • Sound
              • Basic Properties
              • Track Properties
            • PLA Track
              • Basic Properties
              • Track Properties
            • Doodle Image
              • Basic Properties
              • Track Properties
            • Mask Track
              • Basic Properties
              • Track Properties
            • Keys and Special Keys
              • Morph Key
                • Key Properties
              • PLA Key
                • Example
              • Doodle Key
                • Key Properties
              • Sound Key
                • Key Properties
              • Mask Key
                • Key Properties
              • 2D Track Key
                • Key Properties
            • 2D Track
              • Basic Properties
              • Track Properties
          • Add Key At...
          • Record Current State
        • Edit
          • Timeline Marker
            • Basic Properties
        • Filter
        • View
        • Frames
        • Functions
          • Track Before / After
          • Shapes
          • Bake Objects
          • Position Track to Spline
          • Spline to Position Track
          • ASCII Animation Import
          • Trim Before / Trim After
          • Key Reducer
          • Euler Filter
          • Delete Unused Tracks
          • Clean Tracks
          • Delete Every nth Frame
          • Insert Frames
          • Delete Frames
          • Simplify
          • Move/Scale
          • Set/Reset Constant Velocity
        • Keys
        • F-Curves
        • Motion System
          • Timeline Motion Mode
          • Display Motion Sources In the Timeline
          • Motion Clip
            • Mixing Motion Clips
            • Hierarchy
            • Advanced
          • Motion Layer
            • Animation Layers
        • Marker
        • Bookmark
    • Animate Menu
      • Play Mode
      • Play Forwards / Play Backwards / Stop
      • Play Sound
      • Goto Start / Goto End
      • Goto Frame
      • Goto Next Fame / Goto Previous Frame
      • Goto Next Key / Goto Previous Key
      • Record Active Objects
      • Record Animated
      • Record Hierarchy
      • Delete Keys
      • Autokeying
      • Keyframe
      • Tween Tool
        • Breakdown
        • Retime
        • Options
      • Record
      • Frame Rate
      • Show Tracks
      • Make Preview
      • Cappuccino Tool
        • Action
        • When Pane
        • What Pane
      • Add Animation Layer
      • Add Motion Clip
      • Add Empty Motion Layer
      • Pivot
        • Basic Properties
        • Coordinates
        • Object Properties
      • Auto Redraw
  • Simulate Menu
    • Forces
      • Attractor Object
        • Basic Properties
        • Coordinates
        • Object Properties
        • Additional Commands
      • Gravity Object
        • Basic Properties
        • Coordinates
        • Object Properties
        • Additional Commands
      • Deflector Object
        • Basic Properties
        • Coordinates
        • Object Properties
      • Field Force Object
        • Basic Properties
        • Coordinates
        • Object Properties
        • Display
        • Additional Commands
      • Friction Object
        • Basic Properties
        • Coordinates
        • Object Properties
        • Additional Commands
      • Rotation object
        • Basic Properties
        • Coordinates
        • Object Properties
        • Additional Commands
      • Turbulence object
        • Basic Properties
        • Coordinates
        • Object Properties
        • Additional Commands
      • Destructor Object
        • Basic Properties
        • Coordinates
        • Object Properties
      • Wind Object
        • Basic Properties
        • Coordinates
        • Object Properties
        • Additional Commands
    • The Simulation System
      • Particle Simulations - An Introduction
        • Liquid Simulation - An introduction
      • Fire and smoke with Pyro
        • Basic settings of the Pyro simulation
        • Interaction options of Pyro simulations
        • Meshing of Pyro simulations
        • Rendering Pyro simulations
      • Simulation Scene
        • Basic Properties
        • Scene
        • Avoiding jitter.
        • Pyro Scene
        • Particles
        • Liquids
      • Connector
        • Basic Properties
        • Coordinates
        • Create settings
          • Connector Tag
            • Object settings
        • Display
        • Cache
      • Spring
        • Basic Properties
        • Coordinates
        • Deforming and breaking springs
        • Display
      • Motor
        • Basic Properties
        • Coordinates
        • Object Properties
        • Display
      • Force
        • Basic Properties
        • Coordinates
        • Falloff
      • The various Simulation Tags
        • Rigid Body
          • Basic Properties
          • Dynamics
          • Collider
          • Mass
          • Example
          • Cache
        • Cloth Tag
          • Basic Properties
          • Surface
          • Balloon
          • General
          • With Pins method
          • Soft Body Pole deformation
          • Dresser
          • Cache
          • Force objects
          • Tag Properties
          • Forces
          • Cache
          • Collision Attributes
        • Animating Belt Objects
          • Basic Properties
          • Tag Properties
        • Modeling Clothes
        • Cloth Cache Tool
          • Options
        • Cloth Tips
        • Rope
          • Basic Properties
          • Tag properties
          • With Pins method
          • Cache
          • Forces
          • Tag Properties
          • Fixating Spline Points
          • Forces
          • Cache
          • Advanced
        • Rope Belt Tag
          • Basic Properties
          • Tag Properties
        • Connector Tag
          • Basic Properties
          • Tag Properties
        • Collider Tag
          • Basic Properties
          • Other things to know about liquid collision
        • Pyro Emitter Tag
          • Basic Properties
          • Tag Properties
        • Pyro Fuel Tag
      • Pyro Output
        • Basic Properties
        • Coordinates
        • Object Properties
        • Cache
        • Pyro Scene
      • Particle Emitter
        • Basic Emitter
          • Basic Properties
          • Coordinates
          • Emission
          • Output
          • Properties
          • Custom
        • Mesh Emitter
          • Basic Properties
          • Coordinates
          • Emission
          • Output
          • Properties
          • Custom
          • Draw
        • Reproduce
          • Basic Properties
          • Coordinates
          • Reproduce
          • Output
          • Properties
          • Custom
        • Spline Emitter
          • Basic Properties
          • Coordinates
          • Emission
          • Output
          • Properties
          • Custom
        • Liquid Fill Emitter
          • Basic Properties
          • Coordinates
          • Emission
          • Output
          • Properties
          • Custom
          • Draw
        • Liquid Flow Emitter
          • Basic Properties
          • Coordinates
          • Emission
          • Output
          • Properties
          • Custom
      • Particle Groups
        • Particle Group
          • Basic Properties
          • Coordinates
          • Draw
          • Cache
        • Multi-Group
          • Basic Properties
          • Coordinates
          • Multi-Group
      • Particle Conditions
        • Condition
          • Basic Properties
          • Coordinates
          • Condition
        • Field Condition
          • Basic Properties
          • Coordinates
          • Field Condition
        • Time Condition
          • Basic Properties
          • Coordinates
          • Time Condition
      • Particle Modifiers
        • Color Mapper
          • Basic Properties
          • Coordinates
          • Color Mapper
        • Data Mapper
          • Basic Properties
          • Coordinates
          • Data Mapper
        • Math
          • Basic Properties
          • Coordinates
          • Object
        • Kill
          • Basic Properties
          • Coordinates
          • Object
        • Switch Group
          • Basic Properties
          • Coordinates
          • Object
          • Output
        • Look
          • Basic Properties
          • Coordinates
          • Alignment
        • Spin
          • Basic Properties
          • Coordinates
          • Spin
        • Turn
          • Basic Properties
          • Coordinates
          • Turn
        • Particle Node Modifier
          • Basic
          • Coord
          • Inputs
          • Object
          • Fields
          • Outputs
        • Blending
          • Basic Properties
          • Coordinates
          • Object
          • Outputs
        • Flock
          • Basic Properties
          • Coordinates
          • Flock
          • Output
        • Predator Prey
          • Basic Properties
          • Coordinates
          • Object
          • Output
        • Collide
          • Basic Properties
          • Coordinates
          • Collide
          • Output
        • Follow Spline
          • Basic Properties
          • Coordinates
          • Follow Spline
          • Output
        • Pyro Advect
          • Basic Properties
          • Coordinates
          • Pyro Advect
          • Output
        • Stick
          • Basic Properties
          • Coordinates
          • Stick
          • Output
        • Surface Attract
          • Basic Properties
          • Coordinates
          • Surface Attract
          • Output
        • Liquify
          • Basic Properties
          • Coordinates
          • Liquify
      • Liquid Mesh
        • Basic Properties
        • Coordinates
        • Properties
        • Export
      • Particle Property Manager
        • Particle Property Settings
      • Volume Set
        • Basic Properties
        • Coordinates
        • Object Properties
      • Volume Object
        • Basic Properties
        • Coordinates
        • Object Properties
      • Hair
        • First Steps
        • Hair Preferences
        • Tools, Functions, Modes
          • Add Hair
          • Feather Object
          • HAIR Modes
          • Edit HAIR
          • HAIR Selection
            • Brush Selection
              • Options
            • Rectangle Selection
              • Options
            • Polygon Selection
              • Options
            • Lasso
              • Options
            • Selection
              • Options
              • Tool
            • Grow Selection
              • Options
              • Tool
          • HAIR Tools
            • Move
              • Options
            • Scale
              • Options
              • Tool
            • Rotate
              • Options
              • Tool
            • Brush
              • Vertex Paint
              • Tool
              • Distance
              • View Angle
              • Along Guide
            • Comb
              • Options
              • Tool
            • Clump
              • Options
              • Tool
            • Curl
              • Options
              • Tool
              • Curling
              • Strength
              • Tighten
            • Cut
              • Options
              • Tool
            • Push
              • Options
              • Tool
            • Straighten
              • Options
              • Tool
            • Add Guides
              • Options
            • Mirror
              • Options
              • Tool
            • Set Roots
              • Options
              • Tool
          • Hair Symmetry
          • Soft Selection
            • Options
          • Dynamic Interaction
            • Example
          • Hair
            • Options
        • Hair Object
          • Basic Properties
          • Coordinates
          • 1. Geometry
          • Various Interpolation Settings and Their Resulting Effects.
          • View
          • Generate
          • So, what are dynamics and what are they good for?
          • What can Hair to Hair be used for?
          • Cache
          • Partings
          • Culling
          • Advanced
        • Additional Objects
          • Feathers
            • Basic Properties
            • Coordinates
            • Object Properties
            • Shape
          • Fur
            • Basic Properties
            • Coordinates
            • Object Properties
        • Hair material
          • Hair Material
            • Basic Properties
            • Color
            • Example
            • Specular
            • Transparency
            • Thickness
            • Length
            • Scale
            • The Effect of Frizz and Kink on Strands of Hair
            • Kink
            • Density
            • Clump
            • Tighten
            • Displace
            • Bend
            • Curl
            • Twist
            • Effect on Strands of Hair
            • Straighten
            • Illumination
            • Assignment
          • Polygon Hair
            • Basic Properties
            • Shader Properties
        • Render Preferences
          • Cache
          • Objects
          • Remaining Settings
        • Hair Nodes
          • Hair Proximity
            • Basic Properties
            • Node Properties
            • Parameters
          • Hair-Polygon Collision
            • Basic Properties
            • Node Properties
            • Parameters
          • Hair Operator
            • Basic Properties
            • Node Properties
            • Parameters
          • Hair Points
            • Basic Properties
            • Node Properties
            • Parameters
          • Hair Intersection
            • Basic Properties
            • Node Properties
            • Parameters
          • Hair Selection Operator
            • Basic Properties
            • Node Properties
            • Input Ports
        • Hair Limitations
    • Particles (legacy)
      • Particle Emitter Object
        • Basic Properties
        • Coordinates
        • Particle
        • Emitter
        • Include
      • Bake Particles
  • Render Menu
    • Render View
    • Render Region
    • Render Selection
    • Render To Picture Viewer
    • Redshift: Render to RenderView
    • Redshift AOV Manager
      • Intro to AOVs
      • Integrated AOVs
      • Light Group AOVs
      • Custom AOVs
      • Cryptomatte
      • AOV Tutorial
      • EXR Topics
      • EXR Metadata
    • Render to Picture Viewer (Team Render)
    • Add to Render Queue
    • Render Queue
    • Interactive Render Region
    • Render Setting
      • Basic Properties
      • Output
      • General Information
        • Variable Path and File Names (Tokens)
      • Redshift Renderer
        • Basic
        • Sampling
        • Motion Blur
        • Globals
        • Global Illumination
        • Caustics
        • AOV
        • Optimizations
        • System
        • Log Files
      • How Does Antialiasing Work?
      • Bucket Rendering
      • Material Override
      • Magic Bullet Looks
        • Basic Properties
      • Physical Multi-Passes
        • Multi-Pass
          • Multi-Pass Reflection
          • Specular
        • AOV
      • A few guidelines for achieving good stereoscopic images
      • Viewport Renderer
        • Basic Properties
        • Filter
      • Post Effects
        • Lens Effects
        • Object Glow
        • Intel Open Image Denoise
        • Filter
          • Median Filter
            • Basic Properties
          • Sharpen Filter
            • Basic Properties
          • Soft Filter
            • Basic Properties
        • Watermark
          • Basic Properties
        • Ambient Occlusion
          • Basic Properties
          • Cache
        • Cel Renderer
          • Basic Properties
        • Remote
          • Basic Properties
        • Color Correction
          • Gradient Curves
        • Sub-Frame Motion Blur
          • Basic Properties
        • Cylindrical Lens
          • Basic Properties
        • Position Pass
          • Basic Properties
        • Normal Pass
          • Basic Properties
        • Lens Distortion
          • Basic Properties
        • Tone Mapping
          • Linear Modes
      • Global Illumination
        • First Steps
        • Tips and Tricks
        • GI Portals and Polygon Lights: Function and Placement
        • Sample Renderings
        • GI Setup
          • Sampling
          • General
          • Number of Samples Calculated Per Shading Point
          • Radiosity Maps
          • General
          • Cache Files
          • GI Caustics
    • Flush Illumination Caches
    • Share Machine over Network
    • Node Space
    • Lens Distortion
      • Image
      • Lens Distortion
  • Redshift Menu
  • Extensions menu
    • Script
      • Console
      • Script Log
      • Script Manager
    • Plug-ins
    • AE Live Link
    • ArchiCAD 18+ Combine Project
    • Combine Scene
    • Substance
      • Substance Asset Manager
      • Substance Asset
        • Basic Properties
        • Asset
      • Substance Assets and Redshift
      • Substance Connector
    • Go ZBrush
    • Redshift Download
    • Forger
  • Window menu
    • Customize
    • Object Profiler
  • Help Menu
    • The License Manager
  • Advanced Render
    • Subsurface Scattering Shader
      • Basic Properties
      • Shader Properties
      • Multiple Diffuse
      • Single Scattering
      • Advanced Settings
      • Lights
    • Physical Renderer
      • Basic Properties
      • Advanced
    • Thin Film Shader
      • Basic Properties
      • Shader Properties
    • Caustics
      • Basic Properties
    • Terrain Mask
      • Basic Properties
      • Shader Properties
    • Depth of Field
      • Basic Properties
      • Lens Details
      • Use Ranges disabled.
    • Highlights
      • Glow Editor
    • Glow
      • Glow
      • Nonclamped Color Attenuation
      • Distance Attenuation
      • Surface Normal Attenuation
      • Glow filter limitations
    • Vector Motion Blur
      • Vector Motion Blur
    • Sub-polygon Displacement
    • Color Mapping
      • Basic Properties
    • PyroCluster
      • PyroCluster - VolumeTracer
        • Basic Properties
        • Globals
      • PyroCluster
        • Basic Properties
        • Example:
        • Age
        • Distance
        • Cylindrical Distance
        • Shape
        • Illumination
        • Shadow
        • Noise
      • Working with PyroCluster
        • Common
        • PyroCluster and Thinking Particles
        • PyroCluster Tips and Tricks
        • Limitations
    • Shadow Catcher
      • Shadow Catcher
      • Assignment
      • Illumination
  • The UV Editor and Its Tools - An Introduction
    • File Menu
    • View Menu
      • Configure UV Editor
        • View
        • Filter
        • HUD
        • Textures
    • Display Menu
    • Filter Menu
    • Textures Menu
    • Paint Tools
    • Seam Selection
      • Options
    • UV Unwrap and Relax
      • Options
    • UV Projection
      • Options
    • Automatic UV
      • Options
    • Disconnect UVs
      • Options
    • Weld UV Points / Edges
      • Options
    • Brush
      • Options
      • Falloff
    • UV Straighten
      • Options
    • Align UV Islands
    • UV Rectangularize
      • Options
    • Get Texel Density
    • Set Texel Density (Selected)
    • Set Texel Density (All)
    • Add UV Pins
    • Remove UV Pins
    • Clear UV Pins
    • UV Packing
      • Options
    • Transform UVs
      • Options
    • UDIM and UVTILE
      • Using UDIMs with Redshift
    • Additional UV Commands
      • Select Connected UV
      • Select UV Boundaries
      • UV Islands to Seams
      • Select Backfacing UV
      • Mark as seam
      • Unmark seam
      • Clear seams
      • Optimize UV
        • Options
      • Max UV
      • Fit UV to Canvas
      • Mirror U
      • Mirror V
      • Mirror Tile U
      • Mirror Tile V
      • Boundary to Circle
      • Boundary to Quad
  • BodyPaint 3D
    • BodyPaint 3D Program Settings
    • First Steps
      • Paint Setup Wizard
        • Step 1: Selecting an Object
        • Step 2: UV Setup
        • Step 3: Material Options
      • Texturing Made Easy
    • Color Manager
      • Channels
      • Blending Mode
      • Color
      • Texture Paint
      • Wallpaper
      • Ignore Filter
      • File and Edit Menu
      • Color Presets (Swatch)
    • Brush Settings
      • Effectors
      • Brush Presets
    • File Menu
      • New Texture
    • Edit Menu
    • Image Menu
      • Texture Size
      • Canvas Size
      • Crop Texture
      • Rotate Texture
      • Flip Texture Horizontal / Vertical
      • Convert to Grayscale
      • Convert to RGB
      • Convert to 8/16/32-bit per Channel
      • Assign/Change Color Profile
      • Bitmap Layer
        • Basic Properties
        • Properties
        • Info
      • Texture
        • Basic Properties
        • Properties
        • Info
      • Filter Layer
        • Basic Properties
        • Properties
        • Info
    • Layer Menu
      • New Layer
      • New Layerset
      • Duplicate Layer
      • Delete Layer
      • Merge Layer Down
      • Merge Linked
      • Flatten Visible Layers
      • Flatten Layers
      • Add Layer Mask
      • Add Selection to Layer Mask
      • Subtract Selection From Layer Mask
      • Fill Polygons
      • Outline Polygons
      • Create UV Mesh Layer
      • New Alpha Channel
      • Layer Manager
    • Select Bitmap Menu
      • Select All
      • Deselect All
      • Invert All
      • Circle, Rectangle, Polylines, Lasso Selection
      • Magic Wand / Select Color Range
      • Feather
      • Grow Selection
      • Shrink Selection
      • Selection From Layer
      • Selection From Layer (Add)
      • Selection From Layer (Sub)
      • Create Mask From Selection
      • Hide Selection
      • Edit Selection Mask
    • Filter Menu
      • Color Correction
        • Hue, Saturation-Colorize
        • Gamma Correction
        • Levels
      • Sharpen
        • Sharpen
        • Unsharp Mask
      • Other
        • Deinterlace
        • Matrix
        • Invert
        • Oil Painting
      • Stylize
        • Enhance Details
        • Difference Operators
        • Emboss (Matrix)
        • Emboss (Texture)
        • Enhance Structure
        • Texture Blend
      • Noise Filter
        • Despeckle
        • Noise
        • Distribute Pixels
      • Pixelate Filter
        • Mosaic
        • Threshold
      • Distort Filter
        • Magnifying Glass
        • Whirl
        • Waves
      • Blur
        • Motion Blur
        • Smooth
        • Gaussian Blur
        • Radial Blur
        • Selective Blur
        • Blur
    • Tools Menu
      • Paint Tools
        • 3D Painting Mode
        • Move Layer
        • Magnify
        • Eyedropper
        • Brush
        • Clone Tool
        • Eraser
        • Smear Tool
        • Dodge Tool
        • Burn Tool
        • Sponge Tool
        • Blur Tool
        • Sharpen Tool
        • Colorize Tool
        • Fill Bitmap
        • Gradient Tool
        • Transform Bitmap
        • Draw Line
        • Draw Text
        • Draw Polygon Shape
        • Brush Shortcuts
      • UV Tools
        • UV Mode
        • Selections
          • Brush
          • Rectangle Selection
          • Lasso
          • Polygon Selection
      • Paint Setup Wizard
      • Projection Painting
        • Projection Painting
        • Apply Projection
        • Discard Projection
        • Detach Projection Plane
        • Project on Hidden Polygons
      • Toggle Fore- / Background
    • Material Manager when used with BodyPaint 3D
      • Edit Menu
    • Exchange Plugins
      • Using BodyPaint 3D with 3ds max
      • Using BodyPaint 3D with Maya
  • CAD Import
    • CATIA V5 Import Settings
      • Presets
      • CATIA V5 Import Settings
      • Tessellation
      • Modifications
    • IGES Import Settings
      • Presets
      • IGES Import Settings
      • Tessellation
      • Modifications
    • JT Import Settings
      • Presets
      • JT Import Settings
      • Tessellation
      • Modifications
    • SOLIDWORKS Import Settings
      • Presets
      • SOLIDWORKS Import Settings
      • Tessellation
      • Modifications
    • STEP Import Settings
      • Presets
      • STEP Import Settings
      • Tessellation
      • Modifications
  • Bullet
    • Dynamics Nodes
      • Dynamics Collision
        • Basic Properties
        • Node Properties
        • Parameters
      • Dynamics Body State
        • Basic Properties
        • Node Properties
        • Output Ports
      • Dynamics Proximity
        • Basic Properties
        • Node Properties
        • Parameters
      • Dynamics Connector State
        • Basic Properties
        • Node Properties
        • Input Ports
      • Dynamics Spring State
        • Basic Properties
        • Node Properties
        • Input ports
    • Tips and Tricks
    • Bullet
      • General
      • Cache
      • Expert
      • Visualization
  • MoGraph
    • Cloner Object
      • Basic Properties
      • Coordinates
      • Objects
      • Transform
      • Effectors
    • Effectors
      • Plain
        • Basic Properties
        • Coordinates
        • Effector
        • Parameter
        • Deformer
        • Additional Commands
      • Delay
        • Basic Properties
        • Coordinates
        • Effector
        • Parameter
        • Deformer
        • Additional Commands
      • Formula
        • Basic Properties
        • Coordinates
        • Effector
        • Parameter
        • Deformer
        • Additional Commands
      • Inheritance
        • Basic Properties
        • Coordinates
        • Effector
        • Parameter
        • Deformer
        • Additional Commands
      • Push Apart
        • Basic Properties
        • Coordinates
        • Effector
        • Deformer
        • Additional Commands
      • Python Effector
        • Basic Properties
        • Coordinates
        • Effector
        • Parameter
        • Deformer
        • Additional Commands
      • Randomize
        • Basic Properties
        • Coordinates
        • Effector
        • Parameter
        • Deformer
        • Additional Commands
      • ReEffector
        • Basic Properties
        • Coordinates
        • Effector
        • Parameter
        • Deformer
        • Additional Commands
      • Shader
        • Basic Properties
        • Coordinates
        • Effector
        • Parameter
        • Deformer
        • Shading
        • Additional Commands
      • Sound
        • Basic Properties
        • Coordinates
        • Effector
        • Parameter
        • Deformer
        • Additional Commands
      • Spline
        • Basic Properties
        • Coordinates
        • Effector
        • Parameter
        • Deformer
        • Additional Commands
      • Step
        • Basic Properties
        • Coordinates
        • Effector
        • Parameter
        • Deformer
        • Additional Commands
      • Target
        • Basic Properties
        • Coordinates
        • Effector
        • Deformer
        • Additional Commands
      • Time
        • Basic Properties
        • Coordinates
        • Effector
        • Parameter
        • Deformer
        • Additional Commands
      • Volume
        • Basic Properties
        • Coordinates
        • Effector
        • Parameter
        • Deformer
        • Additional Commands
      • Group
        • Basic Properties
        • Coordinates
        • Effector
    • Additional Objects
      • Matrix Object
        • Basic Properties
        • Coordinates
        • Object Properties
        • Transform
        • Effectors
      • Redshift Matrix Scatter
      • Fracture Object
        • Basic Properties
        • Coordinates
        • Object Properties
        • Transform
        • Effectors
      • Voronoi Fracture
        • Basic Properties
        • Coordinates
        • General settings
        • Sources
          • Point Generator
            • Distribution
            • Shader
          • Point Source Object
            • Fracture Tag
        • Sorting
        • Detailing
        • Connectors
        • Geometry Glue
        • Transform
        • Effectors
        • Selections
      • MoInstance
        • Basic Properties
        • Coordinates
        • Object Properties
        • Transform
        • Effectors
      • Tracer
        • Basic Properties
        • Coordinates
        • Object Properties
      • MoSpline
        • Basic Properties
        • Coordinates
        • Spline Generation
        • Simple
        • Brief introduction to L-Systems
        • Values
        • Spline
        • Effectors
        • Forces
      • MoExtrude
        • Basic Properties
        • Coordinates
        • Object Properties
        • Transform
        • Effectors
      • PolyFX
        • Basic Properties
        • Coordinates
        • Object Properties
        • Transform
        • Effectors
        • Additional Commands
    • MoGraph Selection Tool
      • Options
    • MoGraph Weight Tool
      • Options
      • Painting
    • Clone Tools
      • Linear Clone Tool
        • Options
        • Tool
      • Radial Clone Tool
        • Options
        • Tool
      • Grid Clone Tool
        • Options
        • Tool
    • Shaders
      • MoGraph Color Shader
        • Basic Properties
        • Shader Properties
      • Beat Shader
        • Basic Properties
        • Shader Properties
      • Multi Shader
        • Basic Properties
        • Shader Properties
      • Camera Shader
        • Basic Properties
        • Shader Properties
    • MoGraph Nodes
      • Falloff
        • Basic Properties
        • Example
        • Additional Commands
      • Motion Graphics Data
        • Basic Properties
        • Output Ports
      • Sample Effector
        • Basic Properties
        • Input ports
      • MoGraph Selection
        • Basic Properties
        • Input Ports
      • MoGraph Weight
        • Basic Properties
        • Input port
  • Motion Tracker
    • Motion Tracker Object
      • Basic Properties
      • Coordinates
      • Footage
      • What are Tracks?
      • Camera Settings
      • Requirements for scene reconstruction
    • Object Tracker
      • Basic Properties
      • Coordinates
      • Trackers
      • Reconstruction
    • Motion Tracker Tags
      • Position Constraint
        • Basic Properties
        • Position
      • Vector Constraint
        • Basic Properties
        • Vector
      • Planar Constraint
        • Basic Properties
        • Planar
      • Mask Constraint
        • Basic Properties
        • Mask
        • Display
      • Camera Orientation Constraint
        • Basic Properties
        • Camera Orient
    • Tracker Menu
      • The Motion Tracker Graph
  • Moves by Maxon
    • The Cinema 4D Page
      • Moves by Maxon Dialog
      • Face Captures
        • Face Capture
          • Basic Properties
          • Coordinates
          • Object Properties
          • Blend Shapes
          • Extra Data
        • Moves Eye Tag
          • Basic Properties
          • Tag Properties
        • Moves Pose Morph Helper
          • Basic Properties
          • Creating From a Face Capture Object
          • What happens when you click on one of the Blend Shape buttons=
        • Moves Face Shader
          • Basic Properties
          • Shader Properties
      • Body Capture
        • Basic Properties
        • Coordinates
        • Object Properties
        • Matrices
    • iOS App
      • Home page Captures
      • The Capture Viewer
      • Face and body captures
      • Object captures
  • Sculpting
    • Tips and Tricks
    • Sculpting Layer Manager
      • Layer Menu
      • Tools Menu
    • Sculpt Menu
      • Brush
        • Draw
          • Base
          • Settings
          • Stamp
          • Stencil
          • Modifiers
        • Grab
          • Basic
          • Settings
          • Stamp
          • Modifiers
        • Smooth
          • Basic
          • Settings
          • Stamp
          • Stencil
          • Modifiers
        • Wax
          • Basic
          • Settings
          • Stamp
          • Stencil
          • Modifiers
        • Knife
          • Basic
          • Settings
          • Stamp
          • Modifiers
        • Pinch
          • Basic
          • Settings
          • Stamp
          • Modifiers
        • Flatten
          • Basic
          • Settings
          • Stamp
          • Stencil
          • Modifiers
        • Inflate
          • Base
          • Settings
          • Stamp
          • Stencil
          • Modifiers
        • Amplify
          • Basic
          • Settings
          • Stamp
          • Stencil
          • Modifiers
        • Fill
          • Basic
          • Settings
          • Stamp
          • Stencil
          • Modifiers
        • Repeat
          • Base
          • Settings
          • Stamp
          • Stencil
          • Modifiers
        • Scrape
          • Basic
          • Settings
          • Stamp
          • Stencil
          • Modifiers
        • Erase
          • Basic
          • Settings
          • Stamp
          • Modifiers
        • Select
          • Base
          • Settings
          • Symmetry
        • Mask
          • Basic
          • Settings
          • Stamp
          • Stencil
      • Baking Sculpt Objects
      • Sculpt Symmetry
      • Project Mesh
        • Project
      • Unsubdivide
    • Sculpt Tag
      • Basic Properties
      • Tag Properties
  • Sketch and Toon
    • Quickstart
    • Sketch and Toon
      • Main
      • About lines and layers
      • Render
      • To Multi-Pass render the Sketch and Toon effect:
      • Shading
      • Editor Display
    • Sketch Material
      • Basic Properties
      • Main
      • Match, Threshold, Distance, Join Limit
      • Adjustment
      • Options (Noise Mode)
      • Material Editor settings
      • Material Editor Settings
      • Material Editor settings
      • Example 1 - Solving opacity overlaps
      • Clone
      • Animate
      • Assignments
    • Sketch and Toon Shader
      • Art Shader
        • Basic Properties
        • Shader Properties
      • Cel Shader
        • Basic Properties
        • Shader Properties
      • Hatch Shader
        • Basic Properties
        • Shader Properties
        • Color
        • Illumination
      • Spots Shader
        • Basic Properties
        • Shader Properties
    • Sketch and Toon Preferences
      • Sketch and Toon Preferences
    • FAQ
  • Team Render
    • Team Render Machines
    • Team Render
    • Team Render Program Settings
    • Team Render Troubleshooting
    • Team Render Server
      • The Browser Interface
        • The Info Page
        • Monitor Page
        • Jobs Page
        • Network Page
        • User Page
        • FAQ Page
  • Thinking Particles
    • TP Settings
      • Particle Group
        • Basic Properties
    • Nodes
      • TP Initiator Group
        • P Pass
          • Basic Properties
          • Parameters
        • P Pass AB
          • Basic Properties
          • Parameters
      • TP Condition Group
        • PAge
          • Basic Properties
          • Additional input ports
        • PLight
          • Basic Properties
          • Parameters
      • TP Generator Group
        • PBlurp
          • Basic Properties
          • Input Ports
        • PFragment
          • Basic Properties
          • Additional input ports
        • PMatterWaves
          • Basic Properties
          • Node Properties
          • Particle Creation
        • PBorn
          • Basic Properties
          • Node Properties
          • Parameters
        • PStorm
          • Basic Properties
          • Node Properties
          • Additional input ports
        • PDraw
          • Basic Properties
          • Node Properties
          • Parameters
      • TP Standard Group
        • PSize
          • Basic Properties
          • Parameters
        • PAlignment
          • Basic Properties
          • Parameters
        • PSet Data
          • Basic Properties
          • Parameters
        • PSpin
          • Basic Properties
          • Parameters
        • PShape
          • Basic Properties
          • Parameters
        • PScale
          • Basic Properties
          • Parameters
        • PGroup
          • Basic Properties
          • Parameters
        • PMass
          • Basic Properties
          • Parameters
        • PRolling
          • Basic Properties
          • Parameters
        • PDie
          • Basic Properties
          • Parameters
      • TP Dynamic Group
        • PRepulse&Bounce
          • Basic Properties
          • Parameters
        • PMotionInheritance
          • Basic Properties
          • Parameters
        • PBubble
          • Basic Properties
          • Parameters
        • PFreeze
          • Basic Properties
          • Parameters
        • PVelocity
          • Basic Properties
          • Parameters
        • PGravity
          • Basic Properties
          • Node Properties
          • Parameters
        • PForceObject
          • Basic Properties
          • Parameters
        • PPositionFollow
          • Basic Properties
          • Parameters
        • PDeflector
          • Basic Properties
          • Node Properties
          • Parameters
        • PFriction
          • Basic Properties
          • Parameters
        • PWind
          • Basic Properties
          • Node Properties
          • Parameters
      • TP Helper Group
        • PChronometer
          • Basic Properties
          • Parameters
        • PGet Data
          • Basic Properties
          • Parameters
        • PSpinConvert
          • Basic Properties
          • Parameters
        • PVelocity Convert
          • Basic Properties
          • Parameters
        • PGroup
          • Basic Properties
          • Parameters
        • PSurfacePosition
          • Basic Properties
          • Node Properties
          • Parameters
        • PVolumePosition
          • Basic Properties
          • Node Properties
          • Parameters
        • PTimer
          • Basic Properties
          • Parameters
    • TP Geometry
      • Basic Properties
      • Coordinates
      • Object Properties
  • Volumes
    • Volume Builder
      • Basic Properties
      • Coordinates
      • Object Properties
        • Volume Builder Tag
          • Vector-specific settings
        • Cache
          • Cache
    • Volume Mesher
      • Basic Properties
      • Coordinates
      • Object Properties
    • Redshift Volume
      • Basic Properties
      • Coordinates
      • Object Properties
    • Volume Filter
      • Basic Properties
      • Coordinates
      • Type Signed Distance Field (SDF)
      • Additional Commands
    • Volume Object
      • Basic Properties
      • Coordinates
      • Object Properties
    • Volume Loader
      • Basic Properties
      • Coordinates
      • Object Properties
    • Volume Set
      • Basic Properties
      • Coordinates
      • Object Properties
  • XPresso
    • XPresso Editor
      • Menu
      • XPresso Context Menus
      • XPresso Manager
      • XPresso Pool
    • XPresso Nodes
      • General
        • Bitmap Operator
          • Basic Properties
          • Parameters
        • Bounding Box Operator
          • Basic Properties
          • Node Properties
          • Parameters
        • MonoFlop Operator
          • Basic Properties
          • Node Properties
          • The following input ports are available:
        • Freeze Operator
          • Basic Properties
          • Node Properties
          • Parameters
        • Color Temperature Operator
          • Basic Properties
          • Parameters
        • FlipFlop Operator
          • Basic Properties
          • Parameters
        • Collision Operator
          • Basic Properties
          • Node Properties
          • Parameters
        • Remark Operator
          • Basic Properties
          • Node Properties
        • Constant Operator
          • Basic Properties
          • Node Properties
          • Parameters
        • LinkList Operator
          • Basic Properties
          • Node Properties
          • Parameters
        • Noise Operator
          • Basic Properties
          • Node Properties
          • Parameters
        • Get Nearest Point on Spline Operator
          • Basic Properties
          • Parameters
        • Get Nearest Point Operator
          • Basic Properties
          • Parameters
        • Object Operator
          • Basic Properties
          • Node Properties
          • Parameters
        • Index Operator
          • Basic Properties
          • Parameters
        • Polygon Operator
          • Basic Properties
          • Node Properties
          • Parameters
        • Point Operator
          • Basic Properties
          • Node Properties
          • Parameters
        • Ray Operator
          • Basic Properties
          • Node Properties
          • Parameters
        • Reference Operator
          • Basic Properties
          • Parameters
        • Result Operator
          • Basic Properties
          • Node Properties
          • Parameters
        • Memory Operator
          • Basic Properties
          • Node Properties
          • Parameters
        • Sound operator
          • Basic Properties
          • Node Properties
          • Parameters
        • Spy Operator
          • Basic Properties
          • Node Properties
          • Parameters
        • Vertex Color Operator
          • Basic Properties
          • Parameters
        • Vertex Map Operator
          • Basic Properties
          • Parameters
        • Spline Operator
          • Basic Properties
          • Node Properties
          • Parameters
        • Track Operator
          • Basic Properties
          • Node Properties
          • Parameters
        • Time Operator
          • Basic Properties
          • Parameters
        • Random Operator
          • Basic Properties
          • Node Properties
          • Parameters
      • Boole (Group)
        • Boole Operator
          • Basic Properties
          • Node Properties
          • Parameters
        • Negate Operator
          • Basic Properties
          • Parameters
        • Switch Operator
          • Basic Properties
          • Node Properties
          • Parameters
      • Calculate (Group)
        • Abs Operator
          • Basic Properties
          • Node Properties
          • Parameters
        • Distance Operator
          • Basic Properties
          • Parameters
        • Clamp Operator
          • Basic Properties
          • Node Properties
          • Parameters
        • RangeMapper Operator
          • Basic Properties
          • Node Properties
          • Parameters
        • Color Space Operator
          • Basic Properties
          • Node Properties
          • Parameters
        • Formula Operator
          • Basic Properties
          • Node Properties
          • Parameters
        • FloatFunc Operator
          • Basic Properties
          • Node Properties
          • Parameters
        • FloatMath Operator
          • Basic Properties
          • Node Properties
          • Parameters
        • Inv. Operator
          • Basic Properties
          • Node Properties
          • Parameters
        • Cross Operator
          • Basic Properties
          • Node Properties
          • Parameters
        • Math Operator
          • Basic Properties
          • Node Properties
          • Parameters
        • MatrixMulVector Operator
          • Basic Properties
          • Node Properties
          • Parameters
        • Matrix2HPB Operator
          • Basic Properties
          • Parameters
        • Mix Operator
          • Basic Properties
          • Node Properties
          • Parameters
        • Negate Operator
          • Basic Properties
          • Node Properties
          • Parameters
        • Dot Operator
          • Basic Properties
          • Node Properties
          • Parameters
        • Trigonometric Operator
          • Basic Properties
          • Node Properties
          • Parameters
        • Vector2Matrix Operator
          • Basic Properties
          • Node Properties
          • Parameters
        • Degree Operator
          • Basic Properties
          • Node Properties
          • Parameters
      • Script (Group)
        • Command Line Argument
          • Basic Properties
          • Settings
        • Python Operator
          • Basic Properties
          • Node Properties
          • Parameters
      • Logic (Group)
        • '=' Operator
          • Basic Properties
          • Node Properties
          • Parameters
        • Null Operator
          • Basic Properties
          • Node Properties
          • Parameters
        • Order Operator
          • Basic Properties
          • Node Properties
          • Parameters
        • Override Operator
          • Basic Properties
          • Node Properties
          • Parameters
        • Compare Operator
          • Basic Properties
          • Node Properties
          • Parameters
        • Condition Operator
          • Basic Properties
          • Node Properties
          • Parameters
      • Iterator (Group)
        • Hierarchy Operator
          • Basic Properties
          • Node Properties
          • Parameters
        • Iterate Operator
          • Basic Properties
          • Node Properties
          • Parameters
        • Material Operator
          • Basic Properties
          • Node Properties
          • Parameters
        • ObjectList Operator
          • Basic Properties
          • Parameters
        • Selection Operator
          • Basic Properties
          • Parameters
        • Tag Operator
          • Basic Properties
          • Node Properties
          • Parameters
      • XGroup
        • Basic Properties
        • Node Properties
      • Adapter (Group)
        • Adapter Operator
          • Basic Properties
          • Node Properties
          • Parameters
        • Matrix2Vector Operator
          • Basic Properties
          • Parameters
        • Real2Vector Operator
          • Basic Properties
          • Parameters
        • Vectors2Matrix Operator
          • Basic Properties
          • Parameters
        • Vector2Real Operator
          • Basic Properties
          • Parameters
    • Set Driven Keys
  • Miscellaneous
    • Task Manager
    • Blend Modes
    • Photoshop Import
    • Color Chooser
    • Seed Values
    • General Tips for Visualizing Imported Objects
      • Imported Objects
    • Maxon License Server
    • RLM (Reprise License Manager)
    • Various Description
      • Staircases
      • Fold My Design!
  • Appendix
    • Keyboard Shortcuts
    • Formulas
    • Programming plugins
    • File Formats
      • Image Formats
        • UDIM/UVTILE file identification
      • Video Formats
      • Sound Formats
      • IES
    • Support

Tool

Realtime Update

See Tool Settings / Realtime Update

Apply

See Tool Settings / Apply

New Transform

See Tool Settings / New Transform

Reset Values

See Tool Settings / Reset Values

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