Cylinder Object
This command creates a cylinder, whose ends (caps) are aligned parallel to the XZ plane.
Interactive editing
The cylinder initially has two handles:
- Drag handle 1 to change the radius
-
Drag handle 2 to change the height.
The default handles of the cylinder primitive.
If you enable Fillet, handle 3 appears:
-
Drag handle 3 to change the cap fillet's radius.
Additional handle of the cylinder primitive.
