Explosion FX Object

With this deformation object, you can quickly achieve explosion effects without having to create complex simulations. Slowed or reversed explosions are also possible. Blown-out polygons or polygon selections are extruded along their normals and are thus given a volume. You can influence these fragments with setting options such as Explosion, Gravity, Rotation, Wind and much more to create individual explosions.

With the help of the preview you have the possibility to follow all changes in real time in the editor window.

Note:Please note that the calculation of Redshift Motion Blur may fail due to the changing number of object points.

Example