Shader Properties

Color

The gradient determines the color of the sunburst.

R Frequency[0.00..+∞]

Determines the radial frequency; a value of 0 yields an attractive aurora.

A Frequency[0.00..+∞]

Gives the angular disturbance; 0 gives individual layers.

T Frequency[0.00..+∞]

Defines the speed of the sunburst; 2 doubles it, 0 prevents all movement.

Turbulence[0.00..+∞]

Changes the appearance of the eruption; the higher the value, the more fragmented this region appears.

Radius[0..100%]

Defines where the eruption begins, as a percentage of the overall size.

Height[0..100%]

Defines the width of the eruption region relative to the radius.