Plain

As the name suggests, this is a very simple Effector. Unlike any other Effector, this Effector's influence is restricted solely to its defined Fields. It can be compared to the effect of the Shader Effector without a texture.

In this example, 1 million cloned cubes are only offset along their Y-axis by some fields (sphere, cube and random field).

The Plain Effector performs no special task and therefore has no Effector-specific parameters (Effector tab). However, this Effector is calculated much faster since it does not require the calculations other Effectors do.

The Plain Effector should be applied when making changes to Clones (via parameters of the Parameter tab) exclusively with regard to Effector falloff (also for animations) or Clone selection.