Color Remap
The Field will not color. The exception proves the rule: some special Fields such as the Random or Shader Fields can color without this setting.
These settings can be used if the Field values should be colored using a color or a gradient.
Effect of the color orange in a Spherical Field (left) and a Spline Object Layer (right). The Spherical Field acts in a Plain Effector.
Define a color here that is assigned by evaluating the Remapping settings.
Effect of the illustrated color gradient in a Random Field (which appears once with Noise and once completely Random). The Sphere Field is located in a Plain Effector.
Define the color gradient here, which is applied by evaluating the Remapping settings and any defined alpha component of the color gradient.

